00001 /*!@file ModelNeuron/Circuits.H Class for various types of simple 00002 neural circuits */ 00003 00004 // //////////////////////////////////////////////////////////////////// // 00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00006 // University of Southern California (USC) and the iLab at USC. // 00007 // See http://iLab.usc.edu for information about this project. // 00008 // //////////////////////////////////////////////////////////////////// // 00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00011 // in Visual Environments, and Applications'' by Christof Koch and // 00012 // Laurent Itti, California Institute of Technology, 2001 (patent // 00013 // pending; application number 09/912,225 filed July 23, 2001; see // 00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00015 // //////////////////////////////////////////////////////////////////// // 00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00017 // // 00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00019 // redistribute it and/or modify it under the terms of the GNU General // 00020 // Public License as published by the Free Software Foundation; either // 00021 // version 2 of the License, or (at your option) any later version. // 00022 // // 00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00026 // PURPOSE. See the GNU General Public License for more details. // 00027 // // 00028 // You should have received a copy of the GNU General Public License // 00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00031 // Boston, MA 02111-1307 USA. // 00032 // //////////////////////////////////////////////////////////////////// // 00033 // 00034 // Primary maintainer for this file: David Berg <dberg@usc.edu> 00035 // $HeadURL: svn://ilab.usc.edu:/trunk/saliency/src/ModelNeuron/Circuits.H $ 00036 00037 #ifndef MODELNEURON_CIRCUITS_H_DEFINED 00038 #define MODELNEURON_CIRCUITS_H_DEFINED 00039 00040 #include "ModelNeuron/NeuralColumn.H" 00041 #include "ModelNeuron/IZNeuron.H" 00042 00043 // ###################################################################### 00044 //! A Threshold circuit that slowly accumulates input and then 00045 //releases a short burst of spikes. The circuit contains a regular 00046 //spiking neuron that will spike tonically when stimulated and 00047 //excite a burst neuron that will integrate its input and produce a 00048 //short burst of spikes when a threshold is reached. The regular 00049 //spiking neuron also feeds to a fast spiking interneuron, which 00050 //inhibits the burst neuron. 00051 //###################################################################### 00052 struct ThresholdCircuit : public NeuralColumn<IZNeuron> 00053 { 00054 ThresholdCircuit(const double& thresh = 1, const std::string& name="Threshold", const std::string& units="Spike") 00055 : NeuralColumn<IZNeuron>(SimTime::MSECS(1.0), SimUnit::STRICT, name, units) 00056 { 00057 addSub(RSNeuron()); 00058 addSub(EBNeuron()); 00059 addSub(FSNeuron()); 00060 00061 addWeight(-1, 0, 1.0F);//input->RS 00062 addWeight(0, 1, thresh * 1.0F);//RS->EB 00063 addWeight(1, -1, 1.0F);//EB->output 00064 addWeight(0, 2, 3.0F);//RS->FS 00065 addWeight(2, 1, -1.0F);//FS->EB 00066 } 00067 }; 00068 00069 // ###################################################################### 00070 //! A bandpass filter to demonstrate use of NeuralColumn 00071 //! calculates a bandpass as a lowpass subtract a larger lowpass 00072 //###################################################################### 00073 struct BandpassFilter : public NeuralColumn<SimUnit*> 00074 { 00075 BandpassFilter(const double& tau, const double& bandwidth, const SimTime time, 00076 const std::string& name="Bandpass", const std::string& units="pA") 00077 : NeuralColumn<SimUnit*>(time, SimUnit::NORMAL, name, units) 00078 { 00079 double simtime = 1; 00080 if (tau / 5.0 >= 1.0) 00081 simtime = tau/5; 00082 00083 addSub( LowPassMaxRect(tau, 0.0, 0.0, 1.0, SimTime::MSECS(simtime)) ); 00084 addSub( LowPass(tau + tau*bandwidth, 0.0, SimTime::MSECS(simtime)) ); 00085 00086 addWeight(-1, 0, 1.0F); 00087 addWeight(0, 1, 1.0F); 00088 addWeight(0, -1, 1.0F); 00089 addWeight(1, -1, -1.0F); 00090 } 00091 }; 00092 00093 // ###################################################################### 00094 // Register circuits types 00095 // ###################################################################### 00096 namespace 00097 { 00098 typedef SimUnit::Factory CircuitFactory; 00099 typedef SimUnit::Creator CircuitCreator; 00100 00101 //define creation functions 00102 struct RegisterCircuits 00103 { 00104 RegisterCircuits() 00105 { 00106 CircuitFactory::instance().add("ThresholdCircuit", CircuitCreator::make<ThresholdCircuit>(1.0)); 00107 CircuitFactory::instance().add("BandpassFilter", CircuitCreator::make<BandpassFilter>(50.0, 1.0, 00108 SimTime::MSECS(1.0))); 00109 } 00110 }; 00111 static RegisterCircuits registercircuits; 00112 } 00113 00114 #endif 00115 // ###################################################################### 00116 /* So things look consistent in everyone's emacs... */ 00117 /* Local Variables: */ 00118 /* indent-tabs-mode: nil */ 00119 /* End: */