00001 /*!@file Media/MpegInputStream.H Read frames from movie files */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Media/MpegInputStream.H $ 00035 // $Id: MpegInputStream.H 9547 2008-03-28 23:32:43Z rjpeters $ 00036 // 00037 00038 #ifndef MEDIA_MPEGINPUTSTREAM_H_DEFINED 00039 #define MEDIA_MPEGINPUTSTREAM_H_DEFINED 00040 00041 #include "Component/ModelComponent.H" 00042 #include "Component/ModelParam.H" 00043 #include "Image/Dims.H" 00044 #include "Transport/FrameIstream.H" 00045 #include "Util/Types.H" // for byte 00046 00047 class MovieDecoder; 00048 class VideoFrame; 00049 00050 // ###################################################################### 00051 // ###################################################################### 00052 //! InputMPEGStream is a wrapper class to read video frames from mpeg-1 00053 /*! InputMPEGStream is a wrapper class to read video frames from 00054 mpeg-1, mpeg-4 (aka divx), asf, avi, mov and any other format that 00055 mplayer can decode. Audio streams are entirely ignored. */ 00056 00057 class InputMPEGStream : public FrameIstream 00058 { 00059 public: 00060 //! Construct an mpegstream object for mpeg input 00061 InputMPEGStream(OptionManager& mgr, 00062 const std::string& descrName = "Input MPEG Stream", 00063 const std::string& tagName = "InputMPEGStream"); 00064 00065 //! Virtual destructor 00066 virtual ~InputMPEGStream(); 00067 00068 //! Override from FrameIstream; just calls setFileName() 00069 virtual void setConfigInfo(const std::string& filename); 00070 00071 //! override the base class version so we can seek to the proper frame number 00072 virtual bool setFrameNumber(int n); 00073 00074 //! get frame specifications, peeking at the first frame if necessary 00075 virtual GenericFrameSpec peekFrameSpec(); 00076 00077 //! Configure the MPEG Stream for decoding 00078 /*! @param fname name of file from which frames are to be read from */ 00079 void setFileName(std::string fname); 00080 00081 //! Read the next frame from the mpeg stream 00082 /*! The native representation of the GenericFrame will be a 00083 VideoFrame. */ 00084 virtual GenericFrame readFrame(); 00085 00086 //! Read the next frame from the mpeg stream 00087 /*! returns an image of size (0,0) at the end of the stream */ 00088 virtual Image<PixRGB<byte> > readRGB(); 00089 00090 /// Read a frame from the stream and discard it 00091 /** If you know you are going to discard the frame (e.g. to skip 00092 ahead to a certain frame number, or to count the frame), then it 00093 is more efficient to call readAndDiscardFrame() than to call 00094 readVideoFrame() or readRGB() but ignore the result. */ 00095 virtual bool readAndDiscardFrame(); 00096 00097 /// Get the next raw VideoFrame from the stream 00098 VideoFrame readVideoFrame(); 00099 00100 protected: 00101 //! get stopped; close any open write stream 00102 void stop2(); 00103 00104 NModelParam<int> itsBuffLen; 00105 OModelParam<std::string> itsCodecName; 00106 OModelParam<bool> itsDoPreload; 00107 std::string itsFileName; 00108 00109 private: 00110 //! create our Decoder object if we haven't yet done so 00111 void createDecoder(); 00112 00113 MovieDecoder* dec; 00114 }; 00115 00116 // ###################################################################### 00117 /* So things look consistent in everyone's emacs... */ 00118 /* Local Variables: */ 00119 /* mode: c++ */ 00120 /* indent-tabs-mode: nil */ 00121 /* End: */ 00122 00123 #endif // MEDIA_MPEGINPUTSTREAM_H_DEFINED