00001 /*!@file Transport/FrameIstream.C */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Transport/FrameIstream.C $ 00035 // $Id: FrameIstream.C 13273 2010-04-21 22:08:00Z rand $ 00036 // 00037 00038 #ifndef TRANSPORT_FRAMEISTREAM_C_DEFINED 00039 #define TRANSPORT_FRAMEISTREAM_C_DEFINED 00040 00041 #include "Transport/FrameIstream.H" 00042 #include "Media/FrameRange.H" 00043 00044 #include "Image/Image.H" 00045 #include "Image/Pixels.H" 00046 #include "Raster/GenericFrame.H" 00047 #include "Util/SimTime.H" 00048 00049 FrameListener::~FrameListener() 00050 {} 00051 00052 FrameIstream::FrameIstream(OptionManager& mgr, 00053 const std::string& descrName, 00054 const std::string& tag) 00055 : 00056 ModelComponent(mgr, descrName, tag) 00057 {} 00058 00059 FrameIstream::~FrameIstream() 00060 {} 00061 00062 void FrameIstream::setConfigInfo(const std::string& cfg) 00063 { 00064 // do nothing, subclasses can override if they need to handle this 00065 // user input 00066 } 00067 00068 void FrameIstream::setListener(rutz::shared_ptr<FrameListener> listener) 00069 { 00070 // do nothing, just ignore the listener; subclasses can override if 00071 // they want to do something with the listener 00072 } 00073 00074 bool FrameIstream::setFrameNumber(int) 00075 { 00076 // do nothing, subclasses can override if they need to know the 00077 // frame number 00078 00079 return true; 00080 } 00081 00082 SimTime FrameIstream::getNaturalFrameTime() const 00083 { 00084 return SimTime::ZERO(); 00085 } 00086 00087 Dims FrameIstream::peekDims() 00088 { 00089 return this->peekFrameSpec().dims; 00090 } 00091 00092 int FrameIstream::getWidth() 00093 { 00094 return this->peekFrameSpec().dims.w(); 00095 } 00096 00097 int FrameIstream::getHeight() 00098 { 00099 return this->peekFrameSpec().dims.h(); 00100 } 00101 00102 void FrameIstream::startStream() 00103 { 00104 // do nothing, subclasses can override if they need special 00105 // preparation to start the frame stream 00106 } 00107 00108 Image<PixRGB<byte> > FrameIstream::readRGB() 00109 { 00110 return this->readFrame().asRgb(); 00111 } 00112 00113 Image<PixRGB<uint16> > FrameIstream::readRGBU16() 00114 { 00115 return this->readFrame().asRgbU16(); 00116 } 00117 00118 Image<byte> FrameIstream::readGray() 00119 { 00120 return this->readFrame().asGray(); 00121 } 00122 00123 Image<uint16> FrameIstream::readGrayU16() 00124 { 00125 return this->readFrame().asGrayU16(); 00126 } 00127 00128 Image<float> FrameIstream::readFloat() 00129 { 00130 return this->readFrame().asFloat(); 00131 } 00132 00133 bool FrameIstream::readAndDiscardFrame() 00134 { 00135 const GenericFrame frame = this->readFrame(); 00136 return frame.initialized(); 00137 } 00138 00139 bool FrameIstream::supportsSeek() 00140 { 00141 return false; 00142 } 00143 00144 FrameRange FrameIstream::getFrameRange() 00145 { 00146 return FrameRange(); 00147 } 00148 00149 // ###################################################################### 00150 /* So things look consistent in everyone's emacs... */ 00151 /* Local Variables: */ 00152 /* indent-tabs-mode: nil */ 00153 /* End: */ 00154 00155 #endif // TRANSPORT_FRAMEISTREAM_C_DEFINED