00001 /*!@file Beosub/BeeBrain/PreFrontalCortex.C 00002 decision maker for strategy to complete missions */ 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Michael Montalbo <montalbo@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/SeaBee/PreFrontalCortex.C $ 00035 // $Id: PreFrontalCortex.C 8623 2007-07-25 17:57:51Z rjpeters $ 00036 00037 #include "SeaBee/PreFrontalCortex.H" 00038 00039 // ###################################################################### 00040 PreFrontalCortexAgent::PreFrontalCortexAgent(std::string name) : Agent(name) 00041 { } 00042 00043 // ###################################################################### 00044 PreFrontalCortexAgent::PreFrontalCortexAgent 00045 (std::string name, 00046 rutz::shared_ptr<AgentManagerA> ama) : Agent(name) 00047 { 00048 itsAgentManager = ama; 00049 } 00050 00051 // ###################################################################### 00052 PreFrontalCortexAgent::~PreFrontalCortexAgent() 00053 { } 00054 00055 // ###################################################################### 00056 void PreFrontalCortexAgent::start() 00057 { 00058 LINFO("populate missions"); 00059 // populateMissions(); 00060 rutz::shared_ptr<OceanObject> cross(new OceanObject()); 00061 cross->setType(OceanObject::CROSS); 00062 itsAgentManager->pushCommand((CommandType)(SEARCH_OCEAN_OBJECT), POSITION, cross); 00063 } 00064 00065 // ###################################################################### 00066 void PreFrontalCortexAgent::msgOceanObjectUpdate() 00067 { 00068 00069 } 00070 00071 // ###################################################################### 00072 bool PreFrontalCortexAgent::pickAndExecuteAnAction() 00073 { 00074 return false; 00075 } 00076 00077 // ###################################################################### 00078 /* So things look consistent in everyone's emacs... */ 00079 /* Local Variables: */ 00080 /* indent-tabs-mode: nil */ 00081 /* End: */ 00082