#include "Component/ModelParam.H"
#include "Raster/GenericFrame.H"
#include "Transport/FrameIstream.H"
#include "Util/ErrorStrategy.H"
#include "rutz/atomic.h"
#include "rutz/circular_queue.h"
#include <list>
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Classes | |
class | BufferedFrameIstream |
Puts a frame-buffering layer on top of any other FrameIstream object. More... |
Frame-buffering layer on top of other FrameIstream objects
Definition in file BufferedFrameIstream.H.