The retina base class. More...
#include <Neuro/Retina.H>
Public Member Functions | |
Retina (OptionManager &mgr, const std::string &descrName="Retina", const std::string &tagName="Retina") | |
Constructor. | |
virtual | ~Retina () |
Destructor. |
The retina base class.
The Retina is the entry point to the Brain and VisualCortex, and this is a base class that mostly specifies the interface. Every input image to be processed first passes through the Retina (which is a subcomponent of Brain). The Retina may transform the input in various ways, e.g., apply a foveation filter, embed the input into a larger background framing image, or shift the image to current eye position. The base class does nothing in order to not constrain the interface. Derived classes implement different strategies.
Definition at line 68 of file Retina.H.
Retina::Retina | ( | OptionManager & | mgr, | |
const std::string & | descrName = "Retina" , |
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const std::string & | tagName = "Retina" | |||
) |