Public Types | |
typedef GumbotPrx | ProxyType |
typedef GumbotPtr | PointerType |
typedef GumbotPrx | ProxyType |
typedef GumbotPtr | PointerType |
Public Member Functions | |
virtual ::Ice::ObjectPtr | ice_clone () const |
virtual bool | ice_isA (const ::std::string &, const ::Ice::Current &=::Ice::Current()) const |
virtual ::std::vector < ::std::string > | ice_ids (const ::Ice::Current &=::Ice::Current()) const |
virtual const ::std::string & | ice_id (const ::Ice::Current &=::Ice::Current()) const |
virtual ::Ice::Float | getSpeed (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getSpeed (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Short | setSpeed (::Ice::Float, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setSpeed (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Float | getSteering (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getSteering (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Short | setSteering (::Ice::Float, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setSteering (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::ImageIceMod::ImageIce | getImageSensor (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getImageSensor (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::ImageIceMod::DimsIce | getImageSensorDims (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getImageSensorDims (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Short | getSensorValue (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getSensorValue (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | motorsOff (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___motorsOff (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | setMotor (::Ice::Short,::Ice::Float, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setMotor (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Short | sendRawCmd (const ::std::string &, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___sendRawCmd (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | playSong (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___playSong (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | sendStart (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___sendStart (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | setMode (::Robots::GumbotModes, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setMode (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | setDemo (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setDemo (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | setLED (::Ice::Short,::Ice::Short,::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setLED (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | shutdown (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___shutdown (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::DispatchStatus | __dispatch (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | __write (::IceInternal::BasicStream *) const |
virtual void | __read (::IceInternal::BasicStream *, bool) |
virtual void | __write (const ::Ice::OutputStreamPtr &) const |
virtual void | __read (const ::Ice::InputStreamPtr &, bool) |
virtual ::Ice::ObjectPtr | ice_clone () const |
virtual bool | ice_isA (const ::std::string &, const ::Ice::Current &=::Ice::Current()) const |
virtual ::std::vector < ::std::string > | ice_ids (const ::Ice::Current &=::Ice::Current()) const |
virtual const ::std::string & | ice_id (const ::Ice::Current &=::Ice::Current()) const |
virtual ::Ice::Float | getSpeed (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getSpeed (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Short | setSpeed (::Ice::Float, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setSpeed (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Float | getSteering (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getSteering (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Short | setSteering (::Ice::Float, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setSteering (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::ImageIceMod::ImageIce | getImageSensor (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getImageSensor (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::ImageIceMod::DimsIce | getImageSensorDims (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getImageSensorDims (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Short | getSensorValue (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getSensorValue (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | motorsOff (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___motorsOff (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | setMotor (::Ice::Short,::Ice::Float, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setMotor (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Short | sendRawCmd (const ::std::string &, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___sendRawCmd (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | playSong (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___playSong (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | sendStart (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___sendStart (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | setMode (::Robots::GumbotModes, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setMode (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | setDemo (::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setDemo (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | setLED (::Ice::Short,::Ice::Short,::Ice::Short, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setLED (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | shutdown (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___shutdown (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::DispatchStatus | __dispatch (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | __write (::IceInternal::BasicStream *) const |
virtual void | __read (::IceInternal::BasicStream *, bool) |
virtual void | __write (const ::Ice::OutputStreamPtr &) const |
virtual void | __read (const ::Ice::InputStreamPtr &, bool) |
Static Public Member Functions | |
static const ::std::string & | ice_staticId () |
static const ::std::string & | ice_staticId () |
Definition at line 698 of file Gumbot.ice.H.