00001 /*!@file Channels/DescriptorVec.H descriptor vector generator for obj rec */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Lior Elazary <elazary@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/DescriptorVec.H $ 00035 // $Id: DescriptorVec.H 9412 2008-03-10 23:10:15Z farhan $ 00036 // 00037 00038 #ifndef DESCRIPTORVEC_H_DEFINED 00039 #define DESCRIPTORVEC_H_DEFINED 00040 00041 #include "Channels/InputFrame.H" 00042 #include "Channels/ComplexChannel.H" 00043 #include "Channels/SingleChannel.H" 00044 #include "Component/ModelComponent.H" 00045 #include "Component/ModelParam.H" 00046 #include "Image/Pixels.H" 00047 #include "Image/Image.H" 00048 #include "SIFT/VisualObjectMatchAlgo.H" 00049 #include "SIFT/Histogram.H" 00050 #include "Image/FourierEngine.H" 00051 00052 00053 // ###################################################################### 00054 //! Descriptor vector class 00055 class DescriptorVec : public ModelComponent 00056 { 00057 public: 00058 //! Constructor, need complex channel 00059 DescriptorVec(OptionManager& mgr, 00060 const std::string& descrName, 00061 const std::string& tagName, 00062 ComplexChannel *cc ); 00063 00064 //! Destructor 00065 virtual ~DescriptorVec(); 00066 00067 //! Set the input image 00068 void setInputImg(const Image<PixRGB<byte> >& img); 00069 00070 //! Set the fovea location to create the descriptor vector 00071 void setFovea(Point2D<int> loc); 00072 00073 //! Get the fovea dims 00074 Dims getFoveaSize(); 00075 00076 //! Set the fovea dims 00077 void setFoveaSize(Dims &d); 00078 00079 //! Set the fovea dims 00080 void setFoveaSize(int foveaRadius); 00081 00082 //! Get the image under the fovea 00083 Image<PixRGB<byte> > getFoveaImage(); 00084 00085 //! Return the image of the histogram under the fovea 00086 Image<PixRGB<byte> > getHistogramImage(); 00087 00088 //! Build a SIFT descriptor from the the location of the fovea 00089 void buildSIFTDV(); 00090 00091 //! Build a particle count descriptor from the the location of the fovea 00092 void buildParticleCountDV(); 00093 00094 //! Build a Fourier Transform descriptor from the the location of the fovea 00095 void buildFftDV(); 00096 00097 //! Build a descriptor vector from the location of the fovea (complex channel) 00098 void buildDV(); 00099 00100 //! Build a descriptor vector from the location of the fovea (complex channel raw submaps) 00101 void buildRawDV(); 00102 00103 void buildLocalDV(); 00104 00105 //! Build a feature vector from a single channel 00106 void buildSingleChannelFV(SingleChannel &sc); 00107 00108 //! Get the feature vector from the descriptor vector 00109 const std::vector<double>& getFV() const; 00110 00111 //! Get the size of the feature vector 00112 uint getFVSize(); 00113 00114 private: 00115 00116 // Get the dominate orientation in the image 00117 // based on Lowes SIFT alg 00118 float getDominateOrientation(const Image<float> &img); 00119 00120 protected: 00121 ComplexChannel *itsComplexChannel; 00122 OModelParam<Dims> itsFoveaSize; //! The size of our fovea 00123 Point2D<int> itsFoveaLoc; //! THe location of the fovea 00124 Point2D<int> itsAttentionLoc; //! THe location of the attention point 00125 Image<PixRGB<byte> > itsFoveaImg; //! the image to the fovea 00126 Image<PixRGB<byte> > itsInputImg; //! the input image 00127 Histogram itsFeatureHistogram; //! The feature histogram 00128 mutable FourierEngine<double>* itsFEngine; 00129 Image<complexd> itsFTImg; 00130 std::vector<double> itsFV; //! Our feature vector 00131 00132 //!The feature vector computed, multidementional for each keypoint found 00133 // std::vector<std::vector<double> > itsDescriptorVec; 00134 }; 00135 00136 #endif 00137 00138 // ###################################################################### 00139 /* So things look consistent in everyone's emacs... */ 00140 /* Local Variables: */ 00141 /* indent-tabs-mode: nil */ 00142 /* End: */