EGMM.H

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00001 /*!@file SceneUnderstanding/EGMM.H features based on edges of mixture of Gaussian  */
00002 
00003 
00004 // //////////////////////////////////////////////////////////////////// //
00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00006 // by the University of Southern California (USC) and the iLab at USC.  //
00007 // See http://iLab.usc.edu for information about this project.          //
00008 // //////////////////////////////////////////////////////////////////// //
00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00011 // in Visual Environments, and Applications'' by Christof Koch and      //
00012 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00013 // pending; application number 09/912,225 filed July 23, 2001; see      //
00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00015 // //////////////////////////////////////////////////////////////////// //
00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00017 //                                                                      //
00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00019 // redistribute it and/or modify it under the terms of the GNU General  //
00020 // Public License as published by the Free Software Foundation; either  //
00021 // version 2 of the License, or (at your option) any later version.     //
00022 //                                                                      //
00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00026 // PURPOSE.  See the GNU General Public License for more details.       //
00027 //                                                                      //
00028 // You should have received a copy of the GNU General Public License    //
00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00031 // Boston, MA 02111-1307 USA.                                           //
00032 // //////////////////////////////////////////////////////////////////// //
00033 //
00034 // Primary maintainer for this file: Lior Elazary <elazary@usc.edu>
00035 // $HeadURL: $
00036 // $Id: $
00037 //
00038 
00039 #ifndef EGMM_H_DEFINED
00040 #define EGMM_H_DEFINED
00041 
00042 #include "Util/Types.H"
00043 #include "Image/Image.H"
00044 #include "Image/Pixels.H"
00045 #include "Image/ImageSet.H"
00046 #include "Simulation/SimEvents.H"
00047 #include "Simulation/SimModule.H"
00048 #include "Media/MediaSimEvents.H"
00049 #include "Channels/InputFrame.H"
00050 #include "Component/ModelOptionDef.H"
00051 #include "Component/OptionManager.H" // for REQUEST_OPTIONALIAS_NEURO()
00052 #include "Component/ModelParam.H"
00053 
00054 #include <vector>
00055 #include <string>
00056 
00057 
00058 class EGMM : public SimModule
00059 {
00060 public:
00061 
00062   //! Constructor
00063   /*! See ModelComponent.H for details */
00064   EGMM(OptionManager& mgr, const std::string& descrName = "EGMM",
00065       const std::string& tagName = "EGMM");
00066 
00067   //! Destructor
00068   virtual ~EGMM();
00069 
00070   void evolve();
00071 
00072   //! Get a the input,stats,and output
00073   Layout<PixRGB<byte> > getDebugImage();
00074 
00075 protected:
00076   //! Callback for when a new input frame is available
00077   SIMCALLBACK_DECLARE(EGMM, SimEventInputFrame);
00078 
00079   //! Callback for every time we should save our outputs
00080   SIMCALLBACK_DECLARE(EGMM, SimEventSaveOutput);
00081 
00082   //! Should we show our debug info
00083   OModelParam<bool> itsShowDebug;
00084 
00085 private:
00086 
00087   Image<PixRGB<byte> > itsCurrentImg;
00088 
00089 };
00090 
00091 
00092 // ######################################################################
00093 /* So things look consistent in everyone's emacs... */
00094 /* Local Variables: */
00095 /* indent-tabs-mode: nil */
00096 /* End: */
00097 
00098 #endif //
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