DotStimuli.H

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00001 /*!@file Transport/DotStimuli.H A FrameIstream subclass for
00002   generating dot stimuli */
00003 
00004 // //////////////////////////////////////////////////////////////////// //
00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00006 // by the University of Southern California (USC) and the iLab at USC.  //
00007 // See http://iLab.usc.edu for information about this project.          //
00008 // //////////////////////////////////////////////////////////////////// //
00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00011 // in Visual Environments, and Applications'' by Christof Koch and      //
00012 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00013 // pending; application number 09/912,225 filed July 23, 2001; see      //
00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00015 // //////////////////////////////////////////////////////////////////// //
00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00017 //                                                                      //
00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00019 // redistribute it and/or modify it under the terms of the GNU General  //
00020 // Public License as published by the Free Software Foundation; either  //
00021 // version 2 of the License, or (at your option) any later version.     //
00022 //                                                                      //
00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00026 // PURPOSE.  See the GNU General Public License for more details.       //
00027 //                                                                      //
00028 // You should have received a copy of the GNU General Public License    //
00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00031 // Boston, MA 02111-1307 USA.                                           //
00032 // //////////////////////////////////////////////////////////////////// //
00033 //
00034 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu>
00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Transport/RandomInput.H $
00036 // $Id: RandomInput.H 6449 2006-04-10 23:33:51Z rjpeters $
00037 //
00038 
00039 #ifndef TRANSPORT_DOTSTIMULI_H_DEFINED
00040 #define TRANSPORT_DOTSTIMULI_H_DEFINED
00041 
00042 #include "Image/Dims.H"
00043 #include "Transport/FrameIstream.H"
00044 #include "rutz/rand.h"
00045 #include "Image/Point2D.H"
00046 
00047 //! FrameIstream subclass that generates random images
00048 /*! This can be a handy way to quickly test an executable, if you
00049     don't have any images lying around, etc. -- you can just specify
00050     --in=random:256x256 on the command-line to configure your
00051     InputFrameSeries to use a RandomInput source. */
00052 class DotStimuli : public FrameIstream
00053 {
00054 public:
00055   //! Constructor
00056   DotStimuli(OptionManager& mgr);
00057 
00058   //! Virtual destructor
00059   virtual ~DotStimuli();
00060 
00061   //! Override from FrameIstream; parse the options
00062   virtual void setConfigInfo(const std::string& options);
00063 
00064   //! Peek at the specifications of the next frame to be read
00065   virtual GenericFrameSpec peekFrameSpec();
00066 
00067   //! Generate a random color image
00068   virtual GenericFrame readFrame();
00069 
00070   //! Specify the dimensions of the random images
00071   void setDims(const Dims& s);
00072 
00073   //! Set the seed for our random-number generator
00074   void setSeed(int s);
00075 
00076 private:
00077 
00078   //! configure parameters for various stimuli
00079   void setConfigRandom(const std::string& params);
00080   void setConfigSingle(const std::string& params);
00081   void setConfigPlanar(const std::string& params);
00082   void setConfigAsymmetry(const std::string& params, uint mode);
00083   void setConfigFoe(const std::string& params);
00084   void setConfigRotation(const std::string& params);
00085     
00086   //! get the image for various stimuli
00087   Image<float> getRandomDotStimuli(uint step);
00088   Image<float> getSingleDotStimuli(uint step);
00089   Image<float> getPlanarDotStimuli(uint step);
00090   Image<float> getGridPlanarDotStimuli(uint step);
00091   Image<float> getRandomPlanarDotStimuli(uint step);
00092   Image<float> getFoeStimuli(uint step);
00093   Image<float> getRotationDotStimuli(uint step);
00094   
00095   Dims        itsDims;
00096   rutz::urand itsGenerator;
00097 
00098   //! Focus of Expansion information
00099   bool itsIsRandom;
00100 
00101   bool itsIsPlanar;
00102   float itsPlanarDx;
00103   float itsPlanarDy;
00104 
00105   bool itsIsSingleDot;
00106   Point2D<float> itsSingleDotLocation;
00107   float itsSingleDotSize;
00108   float itsSingleDotDx;
00109   float itsSingleDotDy;
00110 
00111   bool itsIsFoe;
00112   Point2D<int> itsFoe;
00113 
00114   bool itsIsRotation;
00115   Point2D<int> itsRotationCenter;
00116 
00117 
00118   uint itsAsymmetryMode;
00119   uint itsStep;
00120 
00121   //! Random dots
00122   std::vector<Point2D<float> > itsRandomDots;
00123   std::vector<float> itsRandomDotSizes;
00124  
00125   //! Focus of Expansion dots
00126   std::vector<Point2D<float> > itsFoeDots;
00127   std::vector<float> itsFoeDotSizes;
00128   bool itsFoeHaveMotion;
00129   bool itsFoeHaveTempSGrad;
00130   bool itsFoeHaveSpatSGrad;   
00131 
00132   //! planar dots
00133   std::vector<Point2D<float> > itsPlanarDots;
00134   std::vector<float> itsPlanarDotSizes;
00135 };
00136 
00137 // ######################################################################
00138 /* So things look consistent in everyone's emacs... */
00139 /* Local Variables: */
00140 /* indent-tabs-mode: nil */
00141 /* End: */
00142 
00143 #endif // TRANSPORT_RANDOMINPUT_H_DEFINED
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