Line.H

00001 /*!@file FeatureMatching/Line.H Line segments algs */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Lior Elazary <elazary@usc.edu>
00034 // $HeadURL: $
00035 // $Id: $
00036 //
00037 
00038 #ifndef LINE_H_DEFINED
00039 #define LINE_H_DEFINED
00040 
00041 #include "Util/Types.H"
00042 #include "Image/Image.H"
00043 #include "Image/Pixels.H"
00044 #include "Image/ImageSet.H"
00045 #include "Image/Point2D.H"
00046 #include "Image/Point3D.H"
00047 
00048 #include <vector>
00049 #include <map>
00050 
00051 class Line
00052 {
00053 
00054 public:
00055     Line(float sx, float sy, float ex, float ey);
00056     Line(Point2D<float> inP1, Point2D<float> inP2);
00057     Line(Point2D<int> inP1, Point2D<int> inP2);
00058 
00059     ~Line() {} ;
00060 
00061     double getOri();
00062     double getLength();
00063     void scale(double s);
00064     void scale(double sx, double sy);
00065     Point2D<float> getCenter();
00066     void rotate(double theta);
00067     void shear(double k1, double k2);
00068     void trans(Point2D<float> p);
00069 
00070     void quantize(int numDirections);
00071     void setQuantizedDir(int numDirections);
00072 
00073     void setWeight(double w) { itsWeight = w; }
00074     double getWeight() {return itsWeight; }
00075  
00076     Point2D<float> getP1() { return p1; }
00077     Point2D<float> getP2() { return p2; }
00078 
00079     int getDirectionIdx() { return itsDirectionIdx; }
00080     
00081 
00082 private:
00083 
00084   Point2D<float> p1;
00085   Point2D<float> p2;
00086   int itsDirectionIdx;
00087 
00088   double sum;
00089   double cost;
00090   double prob;
00091   double itsWeight;
00092   double itsLength;
00093 
00094 };
00095 
00096 
00097 // ######################################################################
00098 /* So things look consistent in everyone's emacs... */
00099 /* Local Variables: */
00100 /* indent-tabs-mode: nil */
00101 /* End: */
00102 
00103 #endif //
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