00001 /*!@file Psycho/SaccadeState.H Saccade/fixation/pursuit states */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Psycho/SaccadeState.H $ 00035 // $Id: SaccadeState.H 9447 2008-03-13 01:18:27Z dberg $ 00036 // 00037 00038 #ifndef PSYCHO_SACCADESTATE_H_DEFINED 00039 #define PSYCHO_SACCADESTATE_H_DEFINED 00040 00041 00042 //! Enum for SaccadeController state 00043 enum SaccadeState { 00044 SACSTATE_UNK = 0, //!< Unknown state 00045 SACSTATE_FIX = 1, //!< Fixation 00046 SACSTATE_SAC = 2, //!< Saccade 00047 SACSTATE_SMO = 3, //!< Smooth pursuit 00048 SACSTATE_COM = 4 00049 }; 00050 00051 //! Display state names in clear 00052 inline const char *saccadeStateName(const SaccadeState p) 00053 { 00054 static const char* n[5] = { "Unknown", "Fixation", "Saccade", 00055 "SmoothPursuit", "Combined" }; 00056 return n[int(p)]; 00057 } 00058 00059 00060 // ###################################################################### 00061 /* So things look consistent in everyone's emacs... */ 00062 /* Local Variables: */ 00063 /* mode: c++ */ 00064 /* indent-tabs-mode: nil */ 00065 /* End: */ 00066 00067 #endif // PSYCHO_SACCADESTATE_H_DEFINED