LayerDecoder.C

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00001 /*!@file ModelNeuron/LayerDecoder.C implementaton for a LayerDecoder*/
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00005 // University of Southern California (USC) and the iLab at USC.         //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: David Berg <dberg@usc.edu>
00034 // $HeadURL:svn://ilab.usc.edu/trunk/saliency/src/ModelNeuron/LayerDecoder.C$
00035 
00036 #include "ModelNeuron/LayerDecoder.H"
00037 #include "ModelNeuron/NeuralDecoder.H"
00038 
00039 // ######################################################################
00040 //! implementation for layer decoder
00041 // ######################################################################
00042 LayerDecoder::LayerDecoder() : itsW(0), itsH(0), itsInitialized(false), itsI() { };
00043 
00044 // ######################################################################
00045 LayerDecoder::LayerDecoder(const NeuralDecoder& nd, uint w, uint h) : 
00046   itsW(w), itsH(h), itsInitialized(false), itsI() {setDecoder(nd,w,h); };
00047 
00048 // ###################################################################### 
00049 LayerDecoder::LayerDecoder (const NeuralDecoder& nd, const Dims& dims) : 
00050   itsW(0), itsH(0), itsInitialized(false), itsI() {setDecoder(nd,dims); };
00051 
00052 // ######################################################################
00053 LayerDecoder::~LayerDecoder() { };
00054 
00055 // ######################################################################
00056 void LayerDecoder::push(const Image<double>& data)
00057 {
00058   Image<double>::const_iterator di(data.begin());
00059   vector::iterator i(itsI.begin()), end(itsI.end());
00060   while (i != end)
00061     (i++)->push(*di++);
00062 }
00063 
00064 // ######################################################################
00065 Image<double> LayerDecoder::getOutput() const
00066 {
00067   if (initialized())
00068     {
00069       Image<double> out(itsW, itsH, NO_INIT);
00070       Image<double>::iterator oi(out.beginw());
00071       
00072       vector::const_iterator i(itsI.begin()), end(itsI.end());
00073       
00074       while (i != end)
00075         (*oi++) = (i++)->getOutput();
00076       
00077       return out;
00078     }
00079   else 
00080     return Image<double>();
00081 }
00082 
00083 // ######################################################################
00084 void LayerDecoder::setDecoder(const NeuralDecoder& nd, const uint w, const uint h)
00085 {
00086   //resize to our new dimensions
00087   itsW = w; itsH = h;
00088   itsI = vector(w*h, nd);
00089   itsInitialized = true;
00090 }
00091 
00092 // ######################################################################
00093 void LayerDecoder::setDecoder(const NeuralDecoder& nd, const Dims dims)
00094 {
00095   setDecoder(nd, dims.w(), dims.h());
00096 }
00097 
00098 // ######################################################################
00099 bool LayerDecoder::initialized() const
00100 {
00101   return itsInitialized;
00102 }
00103 
00104 // ######################################################################
00105 void LayerDecoder::reset()
00106 {
00107   vector::iterator iter(itsI.begin());
00108   while (iter != itsI.end())
00109     (iter++)->reset();
00110 }
00111 
00112 // ######################################################################
00113 /* So things look consistent in everyone's emacs... */
00114 /* Local Variables: */
00115 /* indent-tabs-mode: nil */
00116 /* End: */
00117 
00118 
00119 
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