#include "Component/ModelManager.H"
#include "Component/EventLog.H"
#include "Component/ComponentOpts.H"
#include "Media/FrameSeries.H"
#include "Media/MediaOpts.H"
#include "Image/Image.H"
#include "Util/MathFunctions.H"
#include "Util/Types.H"
#include "Video/VideoFrame.H"
#include "Psycho/PsychoDisplay.H"
#include "Psycho/EyeTrackerConfigurator.H"
#include "Psycho/EyeTracker.H"
#include "Psycho/PsychoOpts.H"
#include "rutz/time.h"
#include <deque>
Go to the source code of this file.
Functions | |
int | main (const int argc, char **argv) |
control psycho display directly from Rex at Doug Munoz Lab, probably works with other Rex setups too.
Definition in file psycho-rex.C.