mmx-sse.H

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00001 /*!@file Util/mmx-sse.H Optimized implementations of low-level functions
00002   for MMX/SSE */
00003 
00004 // //////////////////////////////////////////////////////////////////// //
00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2003   //
00006 // by the University of Southern California (USC) and the iLab at USC.  //
00007 // See http://iLab.usc.edu for information about this project.          //
00008 // //////////////////////////////////////////////////////////////////// //
00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00011 // in Visual Environments, and Applications'' by Christof Koch and      //
00012 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00013 // pending; application number 09/912,225 filed July 23, 2001; see      //
00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00015 // //////////////////////////////////////////////////////////////////// //
00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00017 //                                                                      //
00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00019 // redistribute it and/or modify it under the terms of the GNU General  //
00020 // Public License as published by the Free Software Foundation; either  //
00021 // version 2 of the License, or (at your option) any later version.     //
00022 //                                                                      //
00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00026 // PURPOSE.  See the GNU General Public License for more details.       //
00027 //                                                                      //
00028 // You should have received a copy of the GNU General Public License    //
00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00031 // Boston, MA 02111-1307 USA.                                           //
00032 // //////////////////////////////////////////////////////////////////// //
00033 //
00034 // Primary maintainer for this file: Nitin Dhavale <dhavale@usc.edu>
00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Util/mmx-sse.H $
00036 // $Id: mmx-sse.H 10118 2008-08-18 23:51:38Z ilab24 $
00037 //
00038 
00039 
00040 #ifndef __SSE_MMX_H__
00041 #define __SSE_MMX_H__
00042 #include <string.h>
00043 typedef int int32;
00044 typedef unsigned char byte;
00045 typedef float float32;
00046 
00047 //! In all the functions
00048 
00049 #ifdef INVT_USE_MMX
00050 #endif
00051 
00052 #ifdef INVT_USE_SSE
00053 /*! All the sse_absDiff() functions subtract image 'b' from 'a' and put the absolute
00054   value of the result into 'diff'.
00055 */
00056 void sse_absDiff(const double *a, const double *b, double *diff, const int32 sz);
00057 
00058 //! The pixel values composing the image 'img' are summed up to give 'sum'
00059 void sse_sum(const double *img, double *sum, const int32 sz);
00060 
00061 /*! sse_clampedDiff() routines take the clamped difference of 2 images
00062   'a' and 'b'
00063 */
00064 void sse_clampedDiff(const byte *a, const byte *b, byte *result, const int32 sz);
00065 void sse_clampedDiff(const float32 *a, const float32 *b, float32 *result, const int sz);
00066 void sse_clampedDiff(const int32 *a, const int32 *b, int32 *c, const int32 sz);
00067 
00068 /*! sse_binaryReverse() takes the distance of each pixel in 'src' from 'val' and the
00069    resulting image is stored in 'result'
00070 */
00071 void sse_binaryReverse(const byte *src, byte *result, const byte val, const int sz);
00072 void sse_binaryReverse(const float *src, float *result, const float val, const int sz);
00073 void sse_binaryReverse(const int32 *src, int32 *result, const int32 val, const int sz);
00074 
00075 //! sse_cvt_byte_to_int() converts an image<byte> into a image<int>
00076 void sse_cvt_byte_to_int(const byte *a, int32 *b, const int32 sz);
00077 
00078 
00079 /*! The filter functions take 4 params, the 'src' one indicating the image
00080   to be filtered, dest is a pre-allocated array that holds the results
00081   after processing, 'h' & 'w' are respectively the height and width of the
00082   source image
00083 */
00084 void sse_lowPass3x(const float *src, float *dest, int w, int h);
00085 void sse_lowPass3y(const float *src, float *dest, const int w, const int h);
00086 void sse_lowPass5x(const float *src, float *dest, const int h, const int w);
00087 void sse_lowPass5y(const float *src, float *dest, const int h, const int w);
00088 
00089 /*! The yuv2rgb conversion functions take 3 params, the 'src' indicates
00090   the yuv image, 'dest' is a byte array that will hold the rgb values
00091   after conversion. 'nbpix2' is the number of bytes in the yuv image.
00092 */
00093 void sse_yuv411_to_rgb_mode_640x480(const byte *src, byte *dest,
00094                                     const int nbpix2);
00095 #endif
00096 
00097 #ifdef INVT_USE_MMXSSE2
00098 void sse2_sum(const float *a, double *sum, const int32 sz);
00099 void sse2_sum(const int32 *a, double *sum, const int32 sz);
00100 void sse2_sum(const byte *a, double *sum, const int32 sz);
00101 void sse2_cvt_byte_to_float(const byte *a, float32 *b, const int32 sz);
00102 void sse2_cvt_byte_to_double(const byte *a, double *b, int32 sz);
00103 void sse2_cvt_int_to_float(const int32 *a, float *b, const int32 sz);
00104 void sse2_cvt_int_to_double(const int32 *a, double *b, const int32 sz);
00105 void sse2_cvt_float_to_int(const float *a, int *b, const int32 sz);
00106 void sse2_cvt_float_to_double(const float *a, double *b, const int32 sz);
00107 void sse2_absDiff(const float *a, const float *b, float *diff, const int32 sz);
00108 void sse2_absDiff(const int32 *a, const int32 *b, int32 *diff, const int32 sz);
00109 void sse2_absDiff(const byte *a, const byte *b, byte *diff, const int32 sz);
00110 #endif
00111 
00112 void sse_lowPass9x(const float *, float *, int, int );
00113 
00114 #endif
00115 
00116 // ######################################################################
00117 /* So things look consistent in everyone's emacs... */
00118 /* Local Variables: */
00119 /* indent-tabs-mode: nil */
00120 /* End: */
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