00001 /*!@file Matlab/mexConverts.H conversions from ans to MEX arrays 00002 */ 00003 00004 // //////////////////////////////////////////////////////////////////// // 00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00006 // University of Southern California (USC) and the iLab at USC. // 00007 // See http://iLab.usc.edu for information about this project. // 00008 // //////////////////////////////////////////////////////////////////// // 00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00011 // in Visual Environments, and Applications'' by Christof Koch and // 00012 // Laurent Itti, California Institute of Technology, 2001 (patent // 00013 // pending; application number 09/912,225 filed July 23, 2001; see // 00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00015 // //////////////////////////////////////////////////////////////////// // 00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00017 // // 00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00019 // redistribute it and/or modify it under the terms of the GNU General // 00020 // Public License as published by the Free Software Foundation; either // 00021 // version 2 of the License, or (at your option) any later version. // 00022 // // 00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00026 // PURPOSE. See the GNU General Public License for more details. // 00027 // // 00028 // You should have received a copy of the GNU General Public License // 00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00031 // Boston, MA 02111-1307 USA. // 00032 // //////////////////////////////////////////////////////////////////// // 00033 // 00034 // Primary maintainer for this file: Dirk Walther <walther@caltech.edu> 00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Matlab/mexConverts.H $ 00036 // $Id: mexConverts.H 9412 2008-03-10 23:10:15Z farhan $ 00037 // 00038 00039 #ifndef MEXCONVERTS_H_DEFINED 00040 #define MEXCONVERTS_H_DEFINED 00041 00042 #include "Util/Types.H" 00043 #include "Image/Point2D.H" 00044 #include "Image/ImageSet.H" 00045 #include <mex.h> 00046 #include <vector> 00047 00048 template <class T> class PixRGB; 00049 template <class T> class Image; 00050 00051 //! convert a mxArray into a grayscale image 00052 template <class T> 00053 Image<T> mexArray2Image(const mxArray* arrptr); 00054 00055 //! convert a mxArray into a RGB image 00056 template <class T> 00057 Image< PixRGB<T> > mexArray2RGBImage(const mxArray* arrptr); 00058 00059 //! convert a grayscale image into a mxArray 00060 template <class T> 00061 mxArray* Image2mexArray(const Image<T>& img); 00062 00063 //! convert a grayscale image into a mxArray of class 'uint8' 00064 /** We take a pointer rather than a reference to ensure that there are 00065 no implicit Image type conversions in calls to this function -- we 00066 want exactly an Image<byte>, and not an Image<float> or some other 00067 pixel type. */ 00068 mxArray* Image2mexArrayUint8(const Image<byte>* img); 00069 00070 //! convert a RGB image into a mxArray of class 'double' 00071 template <class T> 00072 mxArray* RGBImage2mexArray(const Image< PixRGB<T> >& img); 00073 00074 /// convert a RGB image into a mxArray of class 'uint8' 00075 /** We take a pointer rather than a reference to ensure that there are 00076 no implicit Image type conversions in calls to this function -- we 00077 want exactly an Image<PixRGB<byte>>, and not an 00078 Image<PixRGB<float>> or some other pixel type. */ 00079 mxArray* RGBImage2mexArrayUint8(const Image< PixRGB<byte> >* img); 00080 00081 //! convert the first num_elements elements of a mxArray into a std::vector 00082 template <class T> 00083 std::vector<T> mexArr2Vector(const mxArray* vecptr, uint num_elements); 00084 00085 //! convert a mxArray vector into a std::vector 00086 template <class T> 00087 std::vector<T> mexArr2Vector(const mxArray* vecptr); 00088 00089 //! convert the first num_elements elements of a std::vector into a mxArray 00090 template <class T> 00091 mxArray* Vector2mexArr(const std::vector<T>& vect, uint num_elements); 00092 00093 //! convert a std::vector into a mxArray vector 00094 template <class T> 00095 mxArray* Vector2mexArr(const std::vector<T>& vect); 00096 00097 //! convert a 2 x N mxArray into a std::vector<Point2D<int> > 00098 std::vector<Point2D<int> > mexArr2Point2DVec(const mxArray* arrptr); 00099 00100 //! convert a std::vector<Point2D<int> > into a 2 x N mxArray 00101 mxArray* Point2DVec2mexArr(const std::vector<Point2D<int> >& vect); 00102 00103 //! convert a vector of pointers to images of equal size into a 3D mxArray 00104 template <class T> 00105 mxArray* ImgVec2mexArr(const ImageSet<T>& vect); 00106 00107 //! convert a 3D mxArray into a vector of pointers to images of equal size 00108 template <class T> 00109 ImageSet<T> mexArr2ImgVec(const mxArray* arrptr); 00110 00111 //! convert an ImageSet into a cell array of images 00112 template <class T> 00113 mxArray* ImageSet2cellArr(const ImageSet<T>& imset); 00114 00115 //! convert a cell array of images into an ImageSet 00116 template <class T> 00117 ImageSet<T> cellArr2ImageSet(const mxArray* arrptr); 00118 00119 //! convert a vector of ImageSet into a 2d cell array 00120 template <class T> 00121 mxArray* ImageSetVec2cellArr(const std::vector< ImageSet<T> >& vec); 00122 00123 //! convert a 2d cell array into a vector of ImageSet 00124 template <class T> 00125 std::vector< ImageSet<T> > cellArr2ImageSetVec(const mxArray* arrptr); 00126 00127 // ###################################################################### 00128 inline double conv(const double* src, double* target) 00129 { *target = *src; return *target; } 00130 00131 inline byte conv(const double* src, byte* target) 00132 { *target = (byte)(*src * 255.0); return *target; } 00133 00134 inline double conv(const byte* src, double* target) 00135 { *target = (double)*src / 255.0; return *target; } 00136 00137 inline byte conv(const byte* src, byte* target) 00138 { *target = *src; return *target; } 00139 00140 inline float conv(const double* src, float* target) 00141 { *target = (float)*src; return *target; } 00142 00143 inline double conv(const float* src, double* target) 00144 { *target = (double)*src; return *target; } 00145 00146 inline float conv(const byte* src, float* target) 00147 { *target = (float)*src / 255.0; return *target; } 00148 00149 00150 // ###################################################################### 00151 //! Class to help manage return values in mex files. 00152 class MexReturn 00153 { 00154 public: 00155 //! Constructor takes arguments from the mexFunction call 00156 MexReturn(int nlhs, mxArray *plhs[]); 00157 00158 //! Destructor checks that all arguments are assigned 00159 virtual ~MexReturn(); 00160 00161 //! returns the number of return arguments 00162 int numArgs(); 00163 00164 //! test if 0 <= num < numArgs() 00165 bool isNumOK(int num); 00166 00167 //! store a mxArray as return argumnt num; true if successful 00168 bool store(int num, mxArray *val); 00169 00170 //! store double scalar 00171 bool store(int num, double val); 00172 00173 //! store a vector of numbers 00174 template <class T> 00175 bool store(int num, const std::vector<T>& val); 00176 00177 //! store a grayscale image 00178 template <class T> 00179 bool store(int num, const Image<T>& val); 00180 00181 //! store an RGB image 00182 template <class T> 00183 bool store(int num, const Image< PixRGB<T> >& val); 00184 00185 private : 00186 int itsNlhs; 00187 mxArray **itsPlhs; 00188 }; 00189 00190 #endif 00191 00192 // ###################################################################### 00193 /* So things look consistent in everyone's emacs... */ 00194 /* Local Variables: */ 00195 /* indent-tabs-mode: nil */ 00196 /* End: */