00001 /*!@file Qt/poolimage.h */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Qt/poolimage.h $ 00035 // $Id: poolimage.h 12269 2009-12-17 01:23:34Z itti $ 00036 // 00037 00038 #ifndef QT_POOL_IMAGE_H_DEFINED 00039 #define QT_POOL_IMAGE_H_DEFINED 00040 00041 #ifdef INVT_HAVE_QT3 00042 00043 #include <qgl.h> 00044 00045 class iconImage 00046 { 00047 public: 00048 iconImage(){}; 00049 iconImage(int ax, int ay,int size) 00050 { 00051 x = ax; y = ay; 00052 edgeSize = size; 00053 selected = false; 00054 glx = (x - 300) * 0.01137; gly = (y - 220) * 0.01137; 00055 }; 00056 void setPosition(int ax, int ay) 00057 { 00058 x = x + ax; y = y + ay; 00059 glx = glx + GLfloat(ax) * 0.01137; 00060 gly = gly - GLfloat(ay) * 0.01137; 00061 }; 00062 iconImage operator=(const iconImage other) 00063 { 00064 iconImage temp; 00065 temp.x = other.x; 00066 temp.y = other.y; 00067 temp.glx = other.glx; 00068 temp.gly = other.gly; 00069 temp.selected = other.selected; 00070 temp.edgeSize = other.edgeSize; 00071 return temp; 00072 }; 00073 int x, y; 00074 GLfloat glx, gly; 00075 00076 int selected; 00077 int edgeSize; 00078 }; 00079 class PoolImage : public QGLWidget 00080 { 00081 public: 00082 PoolImage(QWidget * parent = 0, const char *name = 0); 00083 void createIcon(int num); 00084 void currentItem(int item); 00085 float getAngle(); 00086 void getCoord(int i, int &x, int &y); 00087 //void setAngle(float a); 00088 void setCoordByPix(int i, int x, int y); 00089 void setCoordByGL(int i, float glx, float gly); 00090 //void setScale(float a); 00091 void getRealPosition(int i, float &rx, float &ry); 00092 void getGLPosition(float rx, float ry, float &gx, float &gy); 00093 00094 inline void reset(){free(iconlist); sizeOfList = 0;}; 00095 inline iconImage *getList(){return iconlist;}; 00096 00097 float angle; 00098 float scale; 00099 protected: 00100 void initializeGL(); 00101 void resizeGL(int w, int h); 00102 void paintGL(); 00103 00104 void mousePressEvent(QMouseEvent *event); 00105 void mouseMoveEvent(QMouseEvent *event); 00106 void mouseDoubleClickEvent(QMouseEvent *event); 00107 void mouseReleaseEvent(QMouseEvent *event); 00108 private: 00109 void draw(); 00110 bool right; 00111 QColor colors[7]; 00112 QPoint lastPos; 00113 QPoint dragPos; 00114 int sizeOfList; 00115 int maxX, minX, maxY, minY; 00116 iconImage *iconlist; 00117 }; 00118 00119 #endif // INVT_HAVE_QT3 00120 00121 #endif // QT_POOL_IMAGE_H_DEFINED 00122 00123 // ###################################################################### 00124 /* So things look consistent in everyone's emacs... */ 00125 /* Local Variables: */ 00126 /* mode: c++ */ 00127 /* indent-tabs-mode: nil */ 00128 /* End: */ 00129