#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include "basic-graphics.H"
#include "Component/ModelManager.H"
#include "Image/Image.H"
#include "Psycho/PsychoDisplay.H"
#include "Psycho/EyeTrackerConfigurator.H"
#include "Psycho/EyeTracker.H"
#include "Psycho/PsychoOpts.H"
#include "Component/EventLog.H"
#include "Component/ComponentOpts.H"
#include "Raster/Raster.H"
#include "Util/MathFunctions.H"
#include "Util/Types.H"
#include <iostream>
#include <fstream>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <sstream>
#include "Component/ModelOptionDef.H"
#include "Component/OptionManager.H"
#include "GUI/SDLdisplay.H"
#include "Image/ColorOps.H"
#include "Image/DrawOps.H"
#include "Util/sformat.H"
Go to the source code of this file.
Functions | |
void | putpixel (SDL_Surface *surface, int x, int y, Uint32 pixel) |
SDL_Surface * | load_image (string filename) |
SDL_Surface * | getABlankSurface (int w, int h) |
void | dumpSurface (SDL_Surface *surface) |
void | apply_surface (int x, int y, SDL_Surface &source, SDL_Surface &destination, SDL_Rect &clip) |
void | fillRectangle (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const uint w, const uint h) |
void | drawCircle (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const uint r, const uint d) |
void | drawRectangleFromImage (SDL_Surface *surface, SDL_Surface *patch, uint offX, uint offY, const uint w, const uint h, const uint f) |
Uint32 | get_pixel32 (SDL_Surface *surface, int x, int y) |
void | put_pixel32 (SDL_Surface *surface, int x, int y, Uint32 pixel) |
void | drawRectangle (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const uint w, const uint h, const uint f) |
void | fillOval (SDL_Surface *surface, const Uint32 pc, int offX, uint offY, const int w, const int h) |
void | fillCubicRadiant (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const int R) |
void | fillQuadricRadiant (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const int R) |
void | fillLinearRadiant (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const int R) |
some utilities for displaying stimuli
Definition in file basic-graphics.C.