
#include <SDL/SDL.h>#include <SDL/SDL_image.h>#include "basic-graphics.H"#include "Component/ModelManager.H"#include "Image/Image.H"#include "Psycho/PsychoDisplay.H"#include "Psycho/EyeTrackerConfigurator.H"#include "Psycho/EyeTracker.H"#include "Psycho/PsychoOpts.H"#include "Component/EventLog.H"#include "Component/ComponentOpts.H"#include "Raster/Raster.H"#include "Util/MathFunctions.H"#include "Util/Types.H"#include <iostream>#include <fstream>#include <stdio.h>#include <stdlib.h>#include <time.h>#include <sstream>#include "Component/ModelOptionDef.H"#include "Component/OptionManager.H"#include "GUI/SDLdisplay.H"#include "Image/ColorOps.H"#include "Image/DrawOps.H"#include "Util/sformat.H"

Go to the source code of this file.
Functions | |
| void | putpixel (SDL_Surface *surface, int x, int y, Uint32 pixel) |
| SDL_Surface * | load_image (string filename) |
| SDL_Surface * | getABlankSurface (int w, int h) |
| void | dumpSurface (SDL_Surface *surface) |
| void | apply_surface (int x, int y, SDL_Surface &source, SDL_Surface &destination, SDL_Rect &clip) |
| void | fillRectangle (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const uint w, const uint h) |
| void | drawCircle (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const uint r, const uint d) |
| void | drawRectangleFromImage (SDL_Surface *surface, SDL_Surface *patch, uint offX, uint offY, const uint w, const uint h, const uint f) |
| Uint32 | get_pixel32 (SDL_Surface *surface, int x, int y) |
| void | put_pixel32 (SDL_Surface *surface, int x, int y, Uint32 pixel) |
| void | drawRectangle (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const uint w, const uint h, const uint f) |
| void | fillOval (SDL_Surface *surface, const Uint32 pc, int offX, uint offY, const int w, const int h) |
| void | fillCubicRadiant (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const int R) |
| void | fillQuadricRadiant (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const int R) |
| void | fillLinearRadiant (SDL_Surface *surface, const Uint32 pc, uint offX, uint offY, const int R) |
some utilities for displaying stimuli
Definition in file basic-graphics.C.
1.6.3