#include <math.h>
Go to the source code of this file.
Classes | |
struct | float3_t |
Structure to handle 3 dimensional float. More... | |
struct | float4_t |
Structure to handle 4 dimensional float. More... | |
Defines | |
#define | IMUL(a, b) __mul24(a, b) |
#define | MAX_CUDA_DEVICES 4 |
#define | CUDA_TILE_W 16 |
#define | CUDA_TILE_H 16 |
#define | CUDA_1D_TILE_W 256 |
#define | PI 3.14159265358979f |
#define | IDIVUP(a, b) ((a % b != 0) ? (a / b + 1) : (a / b)) |
#define | MIN(a, b) ((a<b) ? a : b) |
#define | MAX(a, b) ((a>b) ? a : b) |
Functions | |
int | iDivUp (int a, int b) |
CUDA/GPU definitions
Definition in file cudadefs.h.