00001 /*!@file Util/readConfig.H CINNIC classes */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: T. Nathan Mundhenk <mundhenk@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Util/readConfig.H $ 00035 // $Id: readConfig.H 6003 2005-11-29 17:22:45Z rjpeters $ 00036 // 00037 00038 #ifndef READCONFIG_H_DEFINED 00039 #define READCONFIG_H_DEFINED 00040 00041 #include "Util/Types.H" 00042 #include <cstdlib> 00043 #include <string> 00044 #include <vector> 00045 00046 // ############################################################ 00047 // ############################################################ 00048 // ##### ---CINNIC--- 00049 // ##### readConfig: 00050 // ##### T. Nathan Mundhenk nathan@mundhenk.com 00051 // ############################################################ 00052 // ############################################################ 00053 00054 //#define vectorValue 25 00055 00056 //!open a config file and parse it for data retreaval 00057 /*! This class works to open a file for parsing which has name value 00058 key pairs. Each pair is seperated and loaded into a vector. Values 00059 can then be retrieved by either calling a values item number or 00060 name. This will then return the value. Comments can be handeled 00061 in the config file so long as they are in the form '# words #'. 00062 That is place a # with a space before and after each comment. 00063 */ 00064 class readConfig 00065 { 00066 private: 00067 std::vector<std::string> first; 00068 std::vector<std::string> second; 00069 std::vector<bool> isItem; 00070 std::string in; 00071 std::string fileName; 00072 bool comment; 00073 bool item; 00074 int vectorSize; 00075 int SiZE; 00076 int vectorValue; 00077 public: 00078 //! constructor with initial size = 25 00079 readConfig(); 00080 //! constructor with initial size 00081 readConfig(int size); 00082 //! destructor for readConfig 00083 ~readConfig(); 00084 //! open a config file with filename 00085 void openFile(const char* filename, bool echo = false); 00086 //! write the file back to disk as filename 00087 void writeFile(); 00088 //! write the file back to disk with a new file name 00089 void writeFile(const char* filename); 00090 //! returns true if item number itemNumber exists 00091 bool readFileTrue(int itemNumber); 00092 //! return value of item as an integer 00093 int readFileValueI(int itemNumber); 00094 //! return value of item as a float 00095 float readFileValueF(int itemNumber); 00096 //! return value of item as a string 00097 std::string readFileValueS(int itemNumber); 00098 //! return value of item as a C style char* 00099 const char* readFileValueC(int itemNumber); 00100 //! return the item name 00101 std::string readFileValueName(int itemNumber); 00102 //! return item name as a C style char* 00103 const char* readFileValueNameC(int itemNumber); 00104 //! return item name as a float 00105 float readFileValueNameF(int itemNumber); 00106 //! return the float value of a number with name itemName 00107 float getItemValueF(std::string itemName); 00108 //! return the string value of a number with name itemName 00109 std::string getItemValueS(std::string itemName); 00110 //! return a bool representation of the value 1 = true else false 00111 bool getItemValueB(std::string itemName); 00112 //! return the char* value of a number with name itemName 00113 const char* getItemValueC(std::string itemName); //return the char* 00114 //value of a number 00115 //with name itemName 00116 //! Set the item with string name itemName to a float _set 00117 void setItemValue(std::string itemName, float _set); 00118 //! Set the item with string name itemName to a string _set 00119 void setItemValue(std::string itemName, std::string _set); 00120 //! Set the item with string name itemName to a const char* _set 00121 void setItemValue(std::string itemName, const char* _set); 00122 //! Set the item signified by its number to a float 00123 void setFileValue(int itemNumber, float _set); 00124 //! Set the item signified by its number to a string 00125 void setFileValue(int itemNumber, std::string _set); 00126 //! Set the item signified by its number to a const char* 00127 void setFileValue(int itemNumber, const char* _set); 00128 //! Set the item with string name itemName to a float _set 00129 int addItemValue(std::string itemName, float _set); 00130 //! Set the item with string name itemName to a string _set 00131 int addItemValue(std::string itemName, std::string _set); 00132 //! Set the item with string name itemName to a string _set 00133 int addItemValue(std::string itemName, const char* _set); 00134 //! returns how many items exist 00135 int itemCount(); 00136 //void closeFile(); //close the file 00137 }; 00138 00139 // ###################################################################### 00140 /* So things look consistent in everyone's emacs... */ 00141 /* Local Variables: */ 00142 /* indent-tabs-mode: nil */ 00143 /* End: */ 00144 00145 #endif