#include <gfx/glxopts.h>
Public Member Functions | |
| GlxOpts () | |
| Construct with default values. | |
Public Attributes | |
| bool | rgbaFlag |
| whether to use RGBA-mode | |
| int | rgbaRed |
| red bit-depth in RGBA-mode | |
| int | rgbaGreen |
| green bit-depth in RGBA-mode | |
| int | rgbaBlue |
| blue bit-depth in RGBA-mode | |
| bool | alphaFlag |
| whether to request an alpha layer | |
| int | alphaSize |
| alpha bit-depth in RGBA-mode | |
| int | colorIndexSize |
| bit-depth in color-index mode | |
| bool | doubleFlag |
| whether to request double-buffering | |
| bool | depthFlag |
| whether to request a depth buffer | |
| int | depthSize |
| bit-depth of depth buffer | |
| bool | accumFlag |
| whether to request an accum buffer | |
| int | accumRed |
| red bit-depth of accum buffer | |
| int | accumGreen |
| green bit-depth of accum buffer | |
| int | accumBlue |
| blue bit-depth of accum buffer | |
| int | accumAlpha |
| alpha bit-depth of accum buffer | |
| bool | stencilFlag |
| whether to request a stencil buffer | |
| int | stencilSize |
| bit-depth of stencil buffer | |
| int | auxNumber |
| number of aux buffers to request | |
| bool | indirect |
| whether to request an indirect rendering context | |
| int | level |
| stacking level of GL context | |
| bool | transparent |
| whether to request transparency | |
Definition at line 39 of file glxopts.h.