
#include "Beowulf/Beowulf.H"#include "Component/ModelManager.H"#include "Media/FrameSeries.H"#include "Transport/FrameIstream.H"#include "Raster/Raster.H"#include "Media/MediaOpts.H"#include "GUI/XWinManaged.H"#include "Video/VideoFormat.H"#include "Devices/FrameGrabberConfigurator.H"#include "Devices/FrameGrabberFactory.H"#include "Devices/DeviceOpts.H"#include "Image/CutPaste.H"#include "Globals.H"#include "AgentManagerB.H"#include "Mission.H"#include "SubController.H"#include <signal.h>
Go to the source code of this file.
Defines | |
| #define | SIM_MODE false |
Functions | |
| void | checkInMessages (nub::soft_ref< Beowulf > beo, nub::ref< AgentManagerB > agentManager, rutz::shared_ptr< XWinManaged > cwin) |
| void | checkOutMessages (nub::ref< AgentManagerB > agentManager, nub::soft_ref< Beowulf > beo) |
| void | packageSensorResult (SensorResult sensorResult, TCPmessage &smsg) |
| void | terminate (int s) |
| Signal handler (e.g., for control-C). | |
| int | main (int argc, const char *argv[]) |
Variables | |
| volatile bool | goforever = false |
| uint | fNum = 0 |
main 2007 competition code Run SeaBeeMainA at CPU_A Run SeaBeeMainB at CPU_B
Definition in file SeaBeeMainB.C.
| void terminate | ( | int | s | ) |
Signal handler (e.g., for control-C).
Definition at line 86 of file SeaBeeMainB.C.
References goforever.
1.6.3