00001 /*!@file Channels/H2SVChannel.H */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: T. Nathan Mundhenk <mundhenk@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/CIELabChannel.H $ 00035 // $Id: CIELabChannel.H 10794 2009-02-08 06:21:09Z itti $ 00036 // 00037 00038 #ifndef CIELABCHANNEL_H_DEFINED 00039 #define CIELABCHANNEL_H_DEFINED 00040 00041 #include "Channels/ComplexChannel.H" 00042 #include "Channels/ColorComputeTypes.H" 00043 00044 class Hue1Channel; 00045 class Hue2Channel; 00046 class ValueIntensityChannel; 00047 00048 // ###################################################################### 00049 //! A double opponent color channel class that combines r/g, b/y subchannels. 00050 /*! This is an example of an heterogeneous complex channel where the 00051 various subchannels have distinct visual features. Thus, the JetSpec 00052 representation for such complex channel will be a series of 00053 independent single-channel representations, one for each 00054 subchannel. 00055 00056 */ 00057 class CIELabChannel : public ComplexChannel 00058 { 00059 public: 00060 //! Construct with standard params. 00061 CIELabChannel(OptionManager& mgr); 00062 00063 //! Destructor 00064 virtual ~CIELabChannel(); 00065 00066 //! Get access the Luminance subchannel. 00067 virtual ValueIntensityChannel& L() const; 00068 00069 //! Get access to the Red-Green Hue subchannel. 00070 virtual Hue1Channel& A() const; 00071 00072 //! Get access to the Blue-Yellow Hue subchannel. 00073 virtual Hue2Channel& B() const; 00074 00075 protected: 00076 //! ColorChannel requires only color input. 00077 virtual void doInput(const InputFrame& inframe); 00078 00079 /// Install a different value intensity channel 00080 void setL(nub::ref<ValueIntensityChannel> L); 00081 00082 /// Install a different H1 red/green channel 00083 void setA(nub::ref<Hue1Channel> A); 00084 00085 /// Install a different H2 blue/yellow channel 00086 void setB(nub::ref<Hue2Channel> B); 00087 00088 private: 00089 Image<float> itsLimg, itsAimg, itsBimg; 00090 nub::ref<ValueIntensityChannel> itsL; 00091 nub::ref<Hue1Channel> itsA; 00092 nub::ref<Hue2Channel> itsB; 00093 00094 }; 00095 00096 // ###################################################################### 00097 /* So things look consistent in everyone's emacs... */ 00098 /* Local Variables: */ 00099 /* indent-tabs-mode: nil */ 00100 /* End: */ 00101 00102 #endif // H2SVCHANNEL_H_DEFINED