CIELabChannel.H

00001 /*!@file Channels/H2SVChannel.H */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: T. Nathan Mundhenk <mundhenk@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/CIELabChannel.H $
00035 // $Id: CIELabChannel.H 10794 2009-02-08 06:21:09Z itti $
00036 //
00037 
00038 #ifndef CIELABCHANNEL_H_DEFINED
00039 #define CIELABCHANNEL_H_DEFINED
00040 
00041 #include "Channels/ComplexChannel.H"
00042 #include "Channels/ColorComputeTypes.H"
00043 
00044 class Hue1Channel;
00045 class Hue2Channel;
00046 class ValueIntensityChannel;
00047 
00048 // ######################################################################
00049 //! A double opponent color channel class that combines r/g, b/y subchannels.
00050 /*! This is an example of an heterogeneous complex channel where the
00051   various subchannels have distinct visual features. Thus, the JetSpec
00052   representation for such complex channel will be a series of
00053   independent single-channel representations, one for each
00054   subchannel.
00055 
00056  */
00057 class CIELabChannel : public ComplexChannel
00058 {
00059 public:
00060   //! Construct with standard params.
00061   CIELabChannel(OptionManager& mgr);
00062 
00063   //! Destructor
00064   virtual ~CIELabChannel();
00065 
00066   //! Get access the Luminance subchannel.
00067   virtual ValueIntensityChannel& L() const;
00068 
00069   //! Get access to the Red-Green Hue subchannel.
00070   virtual Hue1Channel& A() const;
00071 
00072   //! Get access to the Blue-Yellow Hue subchannel.
00073   virtual Hue2Channel& B() const;
00074 
00075 protected:
00076   //! ColorChannel requires only color input.
00077   virtual void doInput(const InputFrame& inframe);
00078 
00079   /// Install a different value intensity channel
00080   void setL(nub::ref<ValueIntensityChannel> L);
00081 
00082   /// Install a different H1 red/green channel
00083   void setA(nub::ref<Hue1Channel> A);
00084 
00085   /// Install a different H2 blue/yellow channel
00086   void setB(nub::ref<Hue2Channel> B);
00087 
00088 private:
00089   Image<float> itsLimg, itsAimg, itsBimg;
00090   nub::ref<ValueIntensityChannel> itsL;
00091   nub::ref<Hue1Channel>           itsA;
00092   nub::ref<Hue2Channel>           itsB;
00093 
00094 };
00095 
00096 // ######################################################################
00097 /* So things look consistent in everyone's emacs... */
00098 /* Local Variables: */
00099 /* indent-tabs-mode: nil */
00100 /* End: */
00101 
00102 #endif // H2SVCHANNEL_H_DEFINED
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