Public Member Functions | |
SeaBeeInjector (int id, OptionManager &mgr, const std::string &descrName="MovementController", const std::string &tagName="MovementController") | |
virtual void | evolve () |
Evolve: Gets called by run in a while(1) loop. Anything that you want to happen continuously should go in here. | |
virtual void | updateMessage (const RobotSimEvents::EventMessagePtr &eMsg, const Ice::Current &) |
Get a message. | |
virtual void | registerTopics () |
and registerPublisher calls that you would like to happen automatically after init. | |
void | send_message (RobotSimEvents::SeaBeeStateConditionMessagePtr msg, int s, int path, int a, int b, int c, int d, int e, int f, int g, int h, int i) |
Definition at line 26 of file SeaBeeInjector.H.
void SeaBeeInjector::evolve | ( | ) | [virtual] |
Evolve: Gets called by run in a while(1) loop. Anything that you want to happen continuously should go in here.
Reimplemented from RobotBrainComponent.
Definition at line 29 of file SeaBeeInjector.C.
References RobotBrainComponent::publish().
void SeaBeeInjector::registerTopics | ( | ) | [virtual] |
and registerPublisher calls that you would like to happen automatically after init.
Register Topics: This function is called at the end of init, and is virtual so that is can be overloaded by chid classes. In your overloaded version you should put all of the registerSubsciption
Reimplemented from RobotBrainComponent.
Definition at line 23 of file SeaBeeInjector.C.
References RobotBrainComponent::registerPublisher().
void SeaBeeInjector::updateMessage | ( | const RobotSimEvents::EventMessagePtr & | eMsg, | |
const Ice::Current & | ||||
) | [virtual] |
Get a message.
Reimplemented from RobotBrainComponent.
Definition at line 97 of file SeaBeeInjector.C.