SeaBeeInjector.H
00001
00002
00003 #include "Component/ModelManager.H"
00004 #include "Component/OptionManager.H"
00005
00006 #include "Component/ModelComponent.H"
00007 #include "Component/ModelParam.H"
00008 #include "Media/FrameSeries.H"
00009 #include "Transport/FrameInfo.H"
00010 #include "Raster/GenericFrame.H"
00011 #include "Image/Image.H"
00012 #include "GUI/XWinManaged.H"
00013 #include "GUI/ImageDisplayStream.H"
00014 #include "Image/Image.H"
00015 #include "Image/Pixels.H"
00016 #include "Robots/RobotBrain/RobotBrainComponent.H"
00017
00018 #include "Ice/RobotBrainObjects.ice.H"
00019 #include "Ice/RobotSimEvents.ice.H"
00020 #include "Ice/IceImageUtils.H"
00021 #include <IceUtil/Thread.h>
00022
00023 #ifndef SEABEEINJECTOR_H
00024 #define SEABEEINJECTOR_H
00025
00026 class SeaBeeInjector : public RobotBrainComponent
00027 {
00028 public:
00029
00030 SeaBeeInjector(int id, OptionManager& mgr,
00031 const std::string& descrName = "MovementController",
00032 const std::string& tagName = "MovementController");
00033
00034 ~SeaBeeInjector();
00035
00036 virtual void evolve();
00037
00038
00039 virtual void updateMessage(const RobotSimEvents::EventMessagePtr& eMsg,
00040 const Ice::Current&);
00041
00042 virtual void registerTopics();
00043 void send_message(RobotSimEvents::SeaBeeStateConditionMessagePtr msg, int s, int path, int a, int b, int c, int d, int e, int f, int g, int h, int i);
00044
00045 private:
00046
00047 unsigned int itsCurrentState;
00048 };
00049
00050 #endif