#include "Channels/DepthChannel.H"
#include "Channels/OrientationChannel.H"
#include "Channels/FlickerChannel.H"
#include "Channels/IntensityChannel.H"
#include "Channels/ChannelOpts.H"
#include "Component/OptionManager.H"
#include "Image/ColorOps.H"
#include "Image/PyramidOps.H"
#include "rutz/mutex.h"
#include "rutz/trace.h"
Go to the source code of this file.
A depth channel.
Definition in file DepthChannel.C.