00001 /*!@file SpaceVariant/SVChanLevels.H Class to represent a location in a 00002 StrucureModule or Layer. */ 00003 00004 // //////////////////////////////////////////////////////////////////// // 00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00006 // University of Southern California (USC) and the iLab at USC. // 00007 // See http://iLab.usc.edu for information about this project. // 00008 // //////////////////////////////////////////////////////////////////// // 00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00011 // in Visual Environments, and Applications'' by Christof Koch and // 00012 // Laurent Itti, California Institute of Technology, 2001 (patent // 00013 // pending; application number 09/912,225 filed July 23, 2001; see // 00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00015 // //////////////////////////////////////////////////////////////////// // 00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00017 // // 00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00019 // redistribute it and/or modify it under the terms of the GNU General // 00020 // Public License as published by the Free Software Foundation; either // 00021 // version 2 of the License, or (at your option) any later version. // 00022 // // 00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00026 // PURPOSE. See the GNU General Public License for more details. // 00027 // // 00028 // You should have received a copy of the GNU General Public License // 00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00031 // Boston, MA 02111-1307 USA. // 00032 // //////////////////////////////////////////////////////////////////// // 00033 // 00034 // Primary maintainer for this file: David Berg <dberg@usc.edu> 00035 // $HeadURL: svn://isvn.usc.edu:/software/invt/trunk/saliency/src/SpaceVariant/SVChanLevels.H $ 00036 00037 #ifndef SPACEVARIANT_SVCHANLEVELS_H_DEFINED 00038 #define SPACEVARIANT_SVCHANLEVELS_H_DEFINED 00039 00040 #include "Util/log.H" 00041 #include <vector> 00042 00043 // ###################################################################### 00044 // hold channel level info 00045 // ###################################################################### 00046 class SVChanLevels 00047 { 00048 public: 00049 SVChanLevels() { }; 00050 00051 //!set SVChanLevels for various levels 00052 SVChanLevels(const std::vector<float>& levels); 00053 00054 //!destructor 00055 ~SVChanLevels() { }; 00056 00057 //operator == 00058 bool operator==(const SVChanLevels& rhs); 00059 00060 //!get the number of dimensions 00061 uint numLevels() const; 00062 00063 //!get the value at N'th pos 00064 float getVariance(const uint pos) const; 00065 00066 //!get the value at N'th pos 00067 float getMaxVariance() const; 00068 00069 private: 00070 std::vector<float> itsLevels; 00071 }; 00072 00073 // ###################################################################### 00074 // free functions 00075 // ###################################################################### 00076 //! format is "[<float>,<float>..." 00077 std::string convertToString(const SVChanLevels& val); 00078 00079 //! format is "[<float>,<float>..." 00080 void convertFromString(const std::string& str, SVChanLevels& val); 00081 00082 00083 // ###################################################################### 00084 // implementation of location 00085 // ###################################################################### 00086 inline 00087 SVChanLevels::SVChanLevels(const std::vector<float>& levels) : itsLevels(levels) 00088 { } 00089 00090 // ###################################################################### 00091 inline 00092 bool SVChanLevels::operator==(const SVChanLevels& rhs) 00093 { 00094 return (itsLevels == rhs.itsLevels) ? true : false; 00095 } 00096 00097 // ###################################################################### 00098 inline 00099 uint SVChanLevels::numLevels() const 00100 { 00101 return (uint)itsLevels.size(); 00102 } 00103 00104 // ###################################################################### 00105 inline 00106 float SVChanLevels::getVariance(const uint pos) const 00107 { 00108 return itsLevels[pos]; 00109 } 00110 00111 // ###################################################################### 00112 inline 00113 float SVChanLevels::getMaxVariance() const 00114 { 00115 return itsLevels[numLevels()-1]; 00116 } 00117 00118 #endif 00119 // ###################################################################### 00120 /* So things look consistent in everyone's emacs... */ 00121 /* Local Variables: */ 00122 /* indent-tabs-mode: nil */ 00123 /* End: */