#include "Beowulf/Beowulf.H"
#include "Component/ModelManager.H"
#include "Media/FrameSeries.H"
#include "Transport/FrameIstream.H"
#include "Raster/Raster.H"
#include "Media/MediaOpts.H"
#include "GUI/XWinManaged.H"
#include "Video/VideoFormat.H"
#include "Devices/FrameGrabberConfigurator.H"
#include "Devices/FrameGrabberFactory.H"
#include "Devices/DeviceOpts.H"
#include "Image/CutPaste.H"
#include "Globals.H"
#include "AgentManagerB.H"
#include "Mission.H"
#include "SubController.H"
#include <signal.h>
Go to the source code of this file.
Defines | |
#define | SIM_MODE false |
Functions | |
void | checkInMessages (nub::soft_ref< Beowulf > beo, nub::ref< AgentManagerB > agentManager, rutz::shared_ptr< XWinManaged > cwin) |
void | checkOutMessages (nub::ref< AgentManagerB > agentManager, nub::soft_ref< Beowulf > beo) |
void | packageSensorResult (SensorResult sensorResult, TCPmessage &smsg) |
void | terminate (int s) |
Signal handler (e.g., for control-C). | |
int | main (int argc, const char *argv[]) |
Variables | |
volatile bool | goforever = false |
uint | fNum = 0 |
main 2007 competition code Run seabee-AUVcompetition-master at CPU_A Run seabee-AUVcompetition at CPU_B
Definition in file SeaBee-AUVcompetition.C.
void terminate | ( | int | s | ) |
Signal handler (e.g., for control-C).
Definition at line 86 of file SeaBee-AUVcompetition.C.
References goforever.