SeaBee-AUVcompetition.C File Reference

#include "Beowulf/Beowulf.H"
#include "Component/ModelManager.H"
#include "Media/FrameSeries.H"
#include "Transport/FrameIstream.H"
#include "Raster/Raster.H"
#include "Media/MediaOpts.H"
#include "GUI/XWinManaged.H"
#include "Video/VideoFormat.H"
#include "Devices/FrameGrabberConfigurator.H"
#include "Devices/FrameGrabberFactory.H"
#include "Devices/DeviceOpts.H"
#include "Image/CutPaste.H"
#include "Globals.H"
#include "AgentManagerB.H"
#include "Mission.H"
#include "SubController.H"
#include <signal.h>
Include dependency graph for SeaBee-AUVcompetition.C:

Go to the source code of this file.

Defines

#define SIM_MODE   false

Functions

void checkInMessages (nub::soft_ref< Beowulf > beo, nub::ref< AgentManagerB > agentManager, rutz::shared_ptr< XWinManaged > cwin)
void checkOutMessages (nub::ref< AgentManagerB > agentManager, nub::soft_ref< Beowulf > beo)
void packageSensorResult (SensorResult sensorResult, TCPmessage &smsg)
void terminate (int s)
 Signal handler (e.g., for control-C).
int main (int argc, const char *argv[])

Variables

volatile bool goforever = false
uint fNum = 0

Detailed Description

main 2007 competition code Run seabee-AUVcompetition-master at CPU_A Run seabee-AUVcompetition at CPU_B

Definition in file SeaBee-AUVcompetition.C.


Function Documentation

void terminate ( int  s  ) 

Signal handler (e.g., for control-C).

Definition at line 86 of file SeaBee-AUVcompetition.C.

References goforever.

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