00001 /*!@file Beobot/GSparticle.H */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 00028 // You should have received a copy of the GNU General Public License // 00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00031 // Boston, MA 02111-1307 USA. // 00032 // //////////////////////////////////////////////////////////////////// // 00033 // 00034 // Primary maintainer for this file: Christian Siagian <siagian@usc.edu> 00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Beobot/GSparticle.H $ 00036 // $Id: GSparticle.H 8267 2007-04-18 18:24:24Z rjpeters $ 00037 // 00038 00039 // ###################################################################### 00040 00041 #ifndef BEOBOT_GSPARTICLE_H_DEFINED 00042 #define BEOBOT_GSPARTICLE_H_DEFINED 00043 00044 00045 // ###################################################################### 00046 00047 // ###################################################################### 00048 //! Thread with localizer, Object database, search priority list 00049 //! takes in salient object and gist vector as input 00050 class GSparticle 00051 { 00052 public: 00053 00054 //! The default constructor 00055 //! initializes the segnum to 0, length traveles to 0.0 00056 inline GSparticle(uint snum = 0, float ltrav = 0.0F); 00057 00058 uint segnum; 00059 float lentrav; 00060 }; 00061 00062 // ###################################################################### 00063 inline GSparticle::GSparticle(uint snum, float ltrav): 00064 segnum(snum), 00065 lentrav(ltrav) 00066 { } 00067 00068 #endif 00069 00070 // ###################################################################### 00071 /* So things look consistent in everyone's emacs... */ 00072 /* Local Variables: */ 00073 /* indent-tabs-mode: nil */ 00074 /* End: */