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Classes | |
class | PauseWaiter |
Simple class to help main loops handle pause/unpause events. More... | |
Functions | |
void | setPause (bool on) |
Change in to or out of the paused state. | |
bool | isPaused () |
Check if we are in the paused state. | |
int | waitForPause (const int usecs=50000) |
Check if we are in the paused state, and if so, loop until we become unpaused. |
simple global pause toggle
Definition in file Pause.H.
bool isPaused | ( | ) |
Check if we are in the paused state.
Definition at line 58 of file Pause.C.
Referenced by PauseWaiter::checkPause().
void setPause | ( | bool | on | ) |
Change in to or out of the paused state.
Note that this actually does nothing itself; all it does is change the result of isPaused(). Individual applications can check isPaused() in their main loops and act accordingly; or, they equally well just ignore isPaused() if they don't care to pause.
int waitForPause | ( | const int | usecs = 50000 |
) |
Check if we are in the paused state, and if so, loop until we become unpaused.