00001 /*!@file NeovisionII/MissileLauncher.H */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Lior Elazary 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/NeovisionII/MissileLauncher.H $ 00035 // $Id: MissileLauncher.H 13900 2010-09-09 14:48:32Z lior $ 00036 // 00037 00038 #ifndef NEOVISIONII_MissileLauncher_SERVICE 00039 #define NEOVISIONII_MissileLauncher_SERVICE 00040 00041 #include <Ice/Ice.h> 00042 #include <Ice/Service.h> 00043 #include <IceStorm/IceStorm.h> 00044 #include <IceUtil/Thread.h> 00045 #include "Component/ModelManager.H" 00046 #include "Component/ModelComponent.H" 00047 #include "Component/ModelParam.H" 00048 #include "Media/FrameSeries.H" 00049 #include "Transport/FrameInfo.H" 00050 #include "Raster/GenericFrame.H" 00051 #include "Image/Image.H" 00052 #include "Image/Pixels.H" 00053 #include "Image/Layout.H" 00054 #include "Image/ShapeOps.H" 00055 #include "Image/ColorOps.H" 00056 00057 #include "Ice/BrainObjects.ice.H" 00058 #include "Ice/SimEvents.ice.H" 00059 #include "Ice/IceImageUtils.H" 00060 #include "Ice/ImageIce.ice.H" 00061 00062 #ifdef HAVE_USB_H 00063 #include <usb.h> 00064 #endif 00065 00066 using namespace std; 00067 using namespace ImageIceMod; 00068 00069 #define COUNTDOWN 80 00070 00071 class MissileLauncher : public ModelComponent, public BrainObjects::SimulationViewer, public IceUtil::Thread { 00072 public: 00073 00074 struct TopicInfo 00075 { 00076 TopicInfo(const char* _name, IceStorm::TopicPrx& prx) : 00077 name(_name), topicPrx(prx) 00078 {} 00079 std::string name; 00080 IceStorm::TopicPrx topicPrx; 00081 }; 00082 00083 00084 MissileLauncher(ModelManager& mgr, 00085 nub::ref<OutputFrameSeries> ofs, 00086 const std::string& descrName = "MissileLauncher", 00087 const std::string& tagName = "MissileLauncher"); 00088 00089 ~MissileLauncher(); 00090 00091 00092 //This is were the evolve message will be received 00093 virtual void evolve(const SimEvents::EventMessagePtr& eMsg, 00094 const Ice::Current&); 00095 00096 void initSimEvents(Ice::CommunicatorPtr icPtr, Ice::ObjectPrx object); 00097 void unsubscribeSimEvents(); 00098 00099 void send_command_cheeky(const char *cmd); 00100 00101 00102 virtual void run(); 00103 00104 private: 00105 nub::ref<OutputFrameSeries> itsOfs; 00106 std::vector<TopicInfo> itsTopicsSubscriptions; //out subscription to the various topics 00107 Ice::ObjectPrx itsObjectPrx; //Our proxy 00108 Image<PixRGB<byte> > itsMarkupImg; 00109 Image<PixRGB<byte> > itsRetinaImg; 00110 Image<byte> itsVCX; 00111 Image<byte> itsSMap; 00112 Image<PixRGB<byte> > itsSegImg; 00113 00114 Point2D<int> itsTrackerLoc; 00115 00116 #ifdef HAVE_USB_H 00117 struct usb_bus *itsBusses; 00118 struct usb_device *itsDev; 00119 usb_dev_handle *itsLauncher; 00120 #endif 00121 00122 int itsCountdown; 00123 00124 }; 00125 00126 #endif