Stub saccade controller. More...
#include <Neuro/SaccadeControllers.H>
Public Member Functions | |
StubSaccadeController (OptionManager &mgr, const SaccadeBodyPart bodypart) | |
Constructor. | |
virtual | ~StubSaccadeController () |
Destructor. | |
Protected Member Functions | |
virtual void | doEvolve (SimEventQueue &q) |
evolve one time step | |
virtual void | computeWhenNewPercept (SimEventQueue &q) |
This method is called each time a new percept has arrived. | |
virtual void | computeWhenResetPos (SimEventQueue &q) |
This method is called each time a reset is made. | |
virtual Point2D< int > | computeWhenNewDecision (SaccadeState &sacstate, bool &blinkstate, SimEventQueue &q) |
This method is called each time a new decision is requested. |
Stub saccade controller.
No-op implementation -- never makes a decision (eye movement).
Definition at line 55 of file SaccadeControllers.H.
StubSaccadeController::StubSaccadeController | ( | OptionManager & | mgr, | |
const SaccadeBodyPart | bodypart | |||
) |
Constructor.
Definition at line 59 of file SaccadeControllers.C.
StubSaccadeController::~StubSaccadeController | ( | ) | [virtual] |
Destructor.
Definition at line 66 of file SaccadeControllers.C.
Point2D< int > StubSaccadeController::computeWhenNewDecision | ( | SaccadeState & | sacstate, | |
bool & | blinkstate, | |||
SimEventQueue & | q | |||
) | [protected, virtual] |
This method is called each time a new decision is requested.
Implements SaccadeController.
Definition at line 83 of file SaccadeControllers.C.
References SACSTATE_UNK.
void StubSaccadeController::computeWhenNewPercept | ( | SimEventQueue & | q | ) | [protected, virtual] |
This method is called each time a new percept has arrived.
Implements SaccadeController.
Definition at line 74 of file SaccadeControllers.C.
void StubSaccadeController::computeWhenResetPos | ( | SimEventQueue & | q | ) | [protected, virtual] |
This method is called each time a reset is made.
Implements SaccadeController.
Definition at line 78 of file SaccadeControllers.C.
void StubSaccadeController::doEvolve | ( | SimEventQueue & | q | ) | [protected, virtual] |
evolve one time step
Implements SaccadeController.
Definition at line 70 of file SaccadeControllers.C.