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StubSaccadeController Class Reference

#include <Neuro/SaccadeControllers.H>

Inheritance diagram for StubSaccadeController:

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Collaboration diagram for StubSaccadeController:

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List of all members.

Detailed Description

Stub saccade controller.

No-op implementation -- never makes a decision (eye movement).

Definition at line 55 of file SaccadeControllers.H.

Public Member Functions

 StubSaccadeController (OptionManager &mgr, const SaccadeBodyPart bodypart)
 Constructor.
virtual ~StubSaccadeController ()
 Destructor.

Protected Member Functions

virtual void doEvolve (SimEventQueue &q)
 evolve one time step
virtual void computeWhenNewPercept (SimEventQueue &q)
 This method is called each time a new percept has arrived.
virtual void computeWhenResetPos (SimEventQueue &q)
 This method is called each time a reset is made.
virtual Point2D< int > computeWhenNewDecision (SaccadeState &sacstate, bool &blinkstate, SimEventQueue &q)
 This method is called each time a new decision is requested.


Constructor & Destructor Documentation

StubSaccadeController::StubSaccadeController OptionManager mgr,
const SaccadeBodyPart  bodypart
 

Constructor.

Definition at line 59 of file SaccadeControllers.C.

StubSaccadeController::~StubSaccadeController  )  [virtual]
 

Destructor.

Definition at line 66 of file SaccadeControllers.C.


Member Function Documentation

Point2D< int > StubSaccadeController::computeWhenNewDecision SaccadeState sacstate,
bool &  blinkstate,
SimEventQueue q
[protected, virtual]
 

This method is called each time a new decision is requested.

Implements SaccadeController.

Definition at line 83 of file SaccadeControllers.C.

References SACSTATE_UNK.

void StubSaccadeController::computeWhenNewPercept SimEventQueue q  )  [protected, virtual]
 

This method is called each time a new percept has arrived.

Implements SaccadeController.

Definition at line 74 of file SaccadeControllers.C.

void StubSaccadeController::computeWhenResetPos SimEventQueue q  )  [protected, virtual]
 

This method is called each time a reset is made.

Implements SaccadeController.

Definition at line 78 of file SaccadeControllers.C.

void StubSaccadeController::doEvolve SimEventQueue q  )  [protected, virtual]
 

evolve one time step

Implements SaccadeController.

Definition at line 70 of file SaccadeControllers.C.


The documentation for this class was generated from the following files:
Generated on Sun Nov 22 13:46:38 2009 for iLab Neuromorphic Vision Toolkit by  doxygen 1.4.4