
Stub saccade controller. More...
#include <Neuro/SaccadeControllers.H>


Public Member Functions | |
| StubSaccadeController (OptionManager &mgr, const SaccadeBodyPart bodypart) | |
| Constructor. | |
| virtual | ~StubSaccadeController () |
| Destructor. | |
Protected Member Functions | |
| virtual void | doEvolve (SimEventQueue &q) |
| evolve one time step | |
| virtual void | computeWhenNewPercept (SimEventQueue &q) |
| This method is called each time a new percept has arrived. | |
| virtual void | computeWhenResetPos (SimEventQueue &q) |
| This method is called each time a reset is made. | |
| virtual Point2D< int > | computeWhenNewDecision (SaccadeState &sacstate, bool &blinkstate, SimEventQueue &q) |
| This method is called each time a new decision is requested. | |
Stub saccade controller.
No-op implementation -- never makes a decision (eye movement).
Definition at line 55 of file SaccadeControllers.H.
| StubSaccadeController::StubSaccadeController | ( | OptionManager & | mgr, | |
| const SaccadeBodyPart | bodypart | |||
| ) |
Constructor.
Definition at line 59 of file SaccadeControllers.C.
| StubSaccadeController::~StubSaccadeController | ( | ) | [virtual] |
Destructor.
Definition at line 66 of file SaccadeControllers.C.
| Point2D< int > StubSaccadeController::computeWhenNewDecision | ( | SaccadeState & | sacstate, | |
| bool & | blinkstate, | |||
| SimEventQueue & | q | |||
| ) | [protected, virtual] |
This method is called each time a new decision is requested.
Implements SaccadeController.
Definition at line 83 of file SaccadeControllers.C.
References SACSTATE_UNK.
| void StubSaccadeController::computeWhenNewPercept | ( | SimEventQueue & | q | ) | [protected, virtual] |
This method is called each time a new percept has arrived.
Implements SaccadeController.
Definition at line 74 of file SaccadeControllers.C.
| void StubSaccadeController::computeWhenResetPos | ( | SimEventQueue & | q | ) | [protected, virtual] |
This method is called each time a reset is made.
Implements SaccadeController.
Definition at line 78 of file SaccadeControllers.C.
| void StubSaccadeController::doEvolve | ( | SimEventQueue & | q | ) | [protected, virtual] |
evolve one time step
Implements SaccadeController.
Definition at line 70 of file SaccadeControllers.C.
1.6.3