00001 /*!@file Component/Plugin.C */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Component/Plugin.C $ 00035 // $Id: Plugin.C 7425 2006-11-09 23:46:58Z rjpeters $ 00036 // 00037 00038 #ifndef COMPONENT_PLUGIN_C_DEFINED 00039 #define COMPONENT_PLUGIN_C_DEFINED 00040 00041 #include "Component/Plugin.H" 00042 00043 #include "Util/StringUtil.H" // for toLowerCase() 00044 #include "Util/log.H" 00045 #include "Util/sformat.H" 00046 00047 #include <dlfcn.h> 00048 00049 bool loadPlugin(OptionManager* mgr, 00050 const char* realm, const char* name) 00051 { 00052 const std::string soname = sformat("%s/%s/%s.so", 00053 INVT_PLUGIN_DIR, realm, name); 00054 00055 const std::string initname = 00056 toLowerCase(sformat("%s_%s_init", realm, name)); 00057 00058 LDEBUG("opening %s", soname.c_str()); 00059 00060 // open the shared object with RTLD_LAZY -- this means don't resolve 00061 // all symbols now, which makes the dlopen() faster, but also makes 00062 // errors asynchronous 00063 00064 void* const handle = dlopen(soname.c_str(), RTLD_LAZY); 00065 const char* err = dlerror(); 00066 if (err != 0) 00067 { 00068 LDEBUG("dlopen() failed: %s", err); 00069 return false; 00070 } 00071 00072 LDEBUG("looking for %s() in %s", initname.c_str(), soname.c_str()); 00073 00074 void* const sym = dlsym(handle, initname.c_str()); 00075 err = dlerror(); 00076 if (err != 0) 00077 { 00078 LDEBUG("dlsym() failed: %s", err); 00079 dlclose(handle); 00080 return false; 00081 } 00082 00083 PluginInitFunc* f = (PluginInitFunc*)(sym); 00084 00085 const int status = (*f)(mgr); 00086 00087 if (status == 0) 00088 LINFO("loaded %s/%s plugin (from %s)", 00089 realm, name, soname.c_str()); 00090 else 00091 LERROR("%s/%s plugin initialization failed (from %s)", 00092 realm, name, soname.c_str()); 00093 00094 return (status == 0); 00095 } 00096 00097 PluginFallback::PluginFallback(OptionManager* mgr, const char* realm) 00098 : 00099 itsManager(mgr), 00100 itsRealm(realm) 00101 {} 00102 00103 PluginFallback::~PluginFallback() throw() {} 00104 00105 void PluginFallback::try_fallback(const rutz::fstring& key) const 00106 { 00107 loadPlugin(itsManager, itsRealm, key.c_str()); 00108 } 00109 00110 // ###################################################################### 00111 /* So things look consistent in everyone's emacs... */ 00112 /* Local Variables: */ 00113 /* mode: c++ */ 00114 /* indent-tabs-mode: nil */ 00115 /* End: */ 00116 00117 #endif // COMPONENT_PLUGIN_C_DEFINED