00001 /*!@file AppMedia/app-wav-write.C wav file from text */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: David J. Berg <dberg@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppMedia/app-wav-write.C $ 00035 00036 #include "Component/ModelManager.H" 00037 #include "Audio/AudioBuffer.H" 00038 #include "Audio/AudioWavFile.H" 00039 00040 #include "Util/StringConversions.H" 00041 #include "Util/Types.H" 00042 00043 #include <iostream> 00044 #include <fstream> 00045 #include <vector> 00046 #include <limits> 00047 // ###################################################################### 00048 extern "C" int main(const int argc, char** argv) 00049 { 00050 // Instantiate a ModelManager: 00051 ModelManager manager("Wav Writer"); 00052 00053 // Parse command-line: 00054 if (manager.parseCommandLine(argc, argv, 00055 "frequency <File1> ... <fileN>", 2, -1)==false) 00056 return(1); 00057 00058 manager.start(); 00059 const float frequency = fromStr<float>(manager.getExtraArg(0)); 00060 const uint nfiles = manager.numExtraArgs(); 00061 00062 for (uint ii = 1; ii < nfiles; ++ii) { 00063 //gobble up our file 00064 float max = 0, min = 0; 00065 std::vector<float> signal; 00066 00067 const std::string filename = manager.getExtraArg(ii); 00068 std::ifstream myfile(filename.c_str()); 00069 if (myfile.is_open()) 00070 { 00071 while (!myfile.eof() ) 00072 { 00073 std::string line; 00074 getline (myfile, line); 00075 00076 if (line != "") 00077 { 00078 const float val = fromStr<float>(line); 00079 max = (val > max) ? val : max; 00080 min = (val < min) ? val : min; 00081 signal.push_back(val); 00082 } 00083 } 00084 myfile.close(); 00085 00086 //transfer to a C-style array 00087 const uint size = signal.size(); 00088 int16 *buffer = new int16[size]; 00089 buffer += size; 00090 for (uint jj = 0; jj < size; ++jj) 00091 { 00092 *buffer = int16( (signal.back() - min) / (max - min) * std::numeric_limits<int16>::max()); 00093 signal.pop_back(); 00094 --buffer; 00095 } 00096 00097 AudioBuffer<int16> outputbuffer(buffer, size, 1, frequency); 00098 writeAudioWavFile(filename + ".wav", outputbuffer); 00099 } 00100 else 00101 LFATAL("Could not open '%s' for reading", 00102 manager.getExtraArg(ii).c_str()); 00103 } 00104 00105 // stop all our ModelComponents 00106 manager.stop(); 00107 00108 // all done! 00109 return 0; 00110 } 00111 00112 // ###################################################################### 00113 /* So things look consistent in everyone's emacs... */ 00114 /* Local Variables: */ 00115 /* indent-tabs-mode: nil */ 00116 /* End: */