00001 /*!@file Neuro/VisualCortexSurprise.C a VisualCortex with SingleChannelSurprise 00002 channels */ 00003 00004 // //////////////////////////////////////////////////////////////////// // 00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2003 // 00006 // by the University of Southern California (USC) and the iLab at USC. // 00007 // See http://iLab.usc.edu for information about this project. // 00008 // //////////////////////////////////////////////////////////////////// // 00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00011 // in Visual Environments, and Applications'' by Christof Koch and // 00012 // Laurent Itti, California Institute of Technology, 2001 (patent // 00013 // pending; application number 09/912,225 filed July 23, 2001; see // 00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00015 // //////////////////////////////////////////////////////////////////// // 00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00017 // // 00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00019 // redistribute it and/or modify it under the terms of the GNU General // 00020 // Public License as published by the Free Software Foundation; either // 00021 // version 2 of the License, or (at your option) any later version. // 00022 // // 00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00026 // PURPOSE. See the GNU General Public License for more details. // 00027 // // 00028 // You should have received a copy of the GNU General Public License // 00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00031 // Boston, MA 02111-1307 USA. // 00032 // //////////////////////////////////////////////////////////////////// // 00033 // 00034 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Neuro/VisualCortexSurprise.C $ 00036 // $Id: VisualCortexSurprise.C 11584 2009-08-12 05:24:46Z itti $ 00037 // 00038 00039 #include "Neuro/VisualCortexSurprise.H" 00040 00041 #include "Channels/ChannelOpts.H" 00042 #include "Channels/ComplexChannel.H" 00043 #include "Channels/SingleChannel.H" 00044 #include "Channels/SubmapAlgorithm.H" 00045 #include "Component/ModelOptionDef.H" 00046 #include "Component/OptionManager.H" 00047 #include "Image/MathOps.H" 00048 #include "Surprise/SingleChannelSurprise.H" 00049 #include "Surprise/SurpriseOpts.H" 00050 00051 // Used by: VisualCortexSurprise 00052 const ModelOptionDef OPT_VCXnormSurp = 00053 { MODOPT_ARG(int), "VCXnormSurp", &MOC_SURPRISE, OPTEXP_CORE, 00054 "Apply competitive spatial interactions to VisualCortex output " 00055 "when --maxnorm-type is Surprise. This will slightly sparsify the " 00056 "final surprise map output by the VisualCortex. Specify the number " 00057 "of FancyWeak iterations or 0 for no interactions.", 00058 "vcx-normsurp", '\0', "<int>", "2" }; 00059 00060 // Used by: VisualCortexSurprise 00061 const ModelOptionDef OPT_VCXSurpriseThresh = 00062 { MODOPT_ARG(float), "VCXSurpriseThresh", &MOC_SURPRISE, OPTEXP_CORE, 00063 "Threshold for nonlinearity applied to Visual Cortex surprise output " 00064 "(will be ignored if --surprise-exp=0.0)", 00065 "surprise-thresh", '\0', "<float>", "0.25" }; 00066 00067 // Used by: VisualCortexSurprise 00068 const ModelOptionDef OPT_VCXSurpriseSemisat = 00069 { MODOPT_ARG(float), "VCXSurpriseSemisat", &MOC_SURPRISE, OPTEXP_CORE, 00070 "Semisaturation constant for nonlinearity applied to Visual Cortex " 00071 "surprise output (will be ignored if --surprise-exp=0.0)", 00072 "surprise-semisat", '\0', "<float>", "0.35" }; 00073 00074 // Used by: VisualCortexSurprise 00075 const ModelOptionDef OPT_VCXSurpriseExp = 00076 { MODOPT_ARG(float), "VCXSurpriseExp", &MOC_SURPRISE, OPTEXP_CORE, 00077 "Exponent for nonlinearity applied to Visual Cortex surprise output, " 00078 "or 0.0 to not apply any nonlinearity.", 00079 "surprise-exp", '\0', "<float>", "4" }; 00080 00081 00082 // ###################################################################### 00083 VisualCortexSurprise::VisualCortexSurprise(OptionManager& mgr, 00084 const std::string& descrName, 00085 const std::string& tagName) : 00086 RawVisualCortex(mgr, descrName, tagName), 00087 itsStype(&OPT_VisualCortexSurpriseType, this), 00088 itsNormSurp(&OPT_VCXnormSurp, this), 00089 itsSurpriseThresh(&OPT_VCXSurpriseThresh, this), 00090 itsSurpriseSemisat(&OPT_VCXSurpriseSemisat, this), 00091 itsSurpriseExp(&OPT_VCXSurpriseExp, this) 00092 { 00093 VisualCortexSurprise::registerSurpriseTypes(mgr); 00094 00095 // make all of the SingleChannel objects change their 00096 // SubmapAlgorithm type: 00097 mgr.setOptionValString(&OPT_SubmapAlgoType, "Surprise" + itsStype.getVal()); 00098 } 00099 00100 // ###################################################################### 00101 VisualCortexSurprise::~VisualCortexSurprise() 00102 { } 00103 00104 // ###################################################################### 00105 void VisualCortexSurprise::registerSurpriseTypes(OptionManager& mgr) 00106 { 00107 // register the various surprise types with the SubmapAlgorithm 00108 // factory, so that we can set OPT_SubmapAlgoType to trigger 00109 // SingleChannel to get its new SubmapAlgorithm from the factory: 00110 ComponentFactory<SubmapAlgorithm>& f = SubmapAlgorithm::getFactory(); 00111 if (!f.is_valid_key("SurpriseGaussian")) 00112 f.registerType<SingleChannelSurprise<SurpriseModelSG> >("SurpriseGaussian", mgr); 00113 if (!f.is_valid_key("SurprisePoisson")) 00114 f.registerType<SingleChannelSurprise<SurpriseModelSP> >("SurprisePoisson", mgr); 00115 if (!f.is_valid_key("SurprisePoisson1")) 00116 f.registerType<SingleChannelSurprise<SurpriseModelSP1> >("SurprisePoisson1", mgr); 00117 if (!f.is_valid_key("SurprisePoissonConst")) 00118 f.registerType<SingleChannelSurprise<SurpriseModelSPC> >("SurprisePoissonConst", mgr); 00119 if (!f.is_valid_key("SurprisePoissonFloat")) 00120 f.registerType<SingleChannelSurprise<SurpriseModelSPF> >("SurprisePoissonFloat", mgr); 00121 if (!f.is_valid_key("SurpriseChiSquare")) 00122 f.registerType<SingleChannelSurprise<SurpriseModelCS> >("SurpriseChiSquare", mgr); 00123 if (!f.is_valid_key("SurpriseJointGG")) 00124 f.registerType<SingleChannelSurprise<SurpriseModelGG> >("SurpriseJointGG", mgr); 00125 if (!f.is_valid_key("SurpriseNathan")) 00126 f.registerType<SingleChannelSurprise<SurpriseModelPM> >("SurpriseNathan", mgr); 00127 if (!f.is_valid_key("SurpriseOutlier")) 00128 f.registerType<SingleChannelSurprise<SurpriseModelOD> >("SurpriseOutlier", mgr); 00129 if (!f.is_valid_key("SurpriseMultivariant")) 00130 f.registerType<SingleChannelSurprise<SurpriseModelPM> >("SurpriseMultivariant", mgr); 00131 } 00132 00133 // ###################################################################### 00134 void VisualCortexSurprise::paramChanged(ModelParamBase* const param, 00135 const bool valueChanged, 00136 ParamClient::ChangeStatus* status) 00137 { 00138 RawVisualCortex::paramChanged(param, valueChanged, status); 00139 00140 // was that a change of surprise type? 00141 if (param == &itsStype) 00142 { 00143 LINFO("Switching to surprise models of type %s", itsStype.getVal().c_str()); 00144 00145 // make all of the SingleChannel objects change their 00146 // SubmapAlgorithm type: 00147 getManager().setOptionValString(&OPT_SubmapAlgoType, "Surprise" + itsStype.getVal()); 00148 } 00149 } 00150 00151 // ###################################################################### 00152 Image<float> VisualCortexSurprise::postProcessOutputMap(const Image<float>& outmap) 00153 { 00154 if (itsNormType.getVal() != VCXNORM_SURPRISE) 00155 LFATAL("You must use --maxnorm-type=Surprise with VisualCortexSurprise"); 00156 00157 Image<float> result = outmap; 00158 00159 if (itsUseMax.getVal() == false) 00160 { 00161 // get the sum of all subchan output maps and divide it by the 00162 // number of subchans that have non-zero weights, so that surprise 00163 // averages rather than sums over subchans: 00164 uint num_nzw = 0; for (uint i = 0; i < numChans(); ++i) if (getSubchanTotalWeight(i) != 0.0) ++num_nzw; 00165 if (num_nzw > 1) 00166 { 00167 LDEBUG("Averaging surprise outputs across %u top channels.", numChans()); 00168 result *= 1.0 / numChans(); 00169 } 00170 } 00171 00172 // get rid of background firing activity due to internal relaxation: 00173 result -= itsSurpriseThresh.getVal(); 00174 inplaceRectify(result); 00175 00176 // Pass the final surprise through a sigmoid, if exp is non-zero: 00177 if (itsSurpriseExp.getVal() != 0.0) 00178 inplaceSigmoid(result, itsSurpriseExp.getVal(), itsSurpriseExp.getVal(), 00179 powf(itsSurpriseSemisat.getVal(), itsSurpriseExp.getVal())); 00180 00181 // Optional spatial competition may be applied to sparsify the output: 00182 if (itsNormSurp.getVal()) 00183 { 00184 result = maxNormalize(result, 0.0f, 0.0f, VCXNORM_FANCYWEAK, itsNormSurp.getVal()); 00185 LDEBUG("%s(0.0 .. 0.0) x %d", maxNormTypeName(VCXNORM_FANCYWEAK), itsNormSurp.getVal()); 00186 } 00187 00188 return result; 00189 } 00190 00191 // ###################################################################### 00192 /* So things look consistent in everyone's emacs... */ 00193 /* Local Variables: */ 00194 /* indent-tabs-mode: nil */ 00195 /* End: */