SensorAgent.H

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00001 /*!@file BeoSub/BeeBrain/SensorAgent.H Sensor Agent superclass        */
00002 // //////////////////////////////////////////////////////////////////// //
00003 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00004 // University of Southern California (USC) and the iLab at USC.         //
00005 // See http://iLab.usc.edu for information about this project.          //
00006 // //////////////////////////////////////////////////////////////////// //
00007 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00008 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00009 // in Visual Environments, and Applications'' by Christof Koch and      //
00010 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00011 // pending; application number 09/912,225 filed July 23, 2001; see      //
00012 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00013 // //////////////////////////////////////////////////////////////////// //
00014 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00015 //                                                                      //
00016 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00017 // redistribute it and/or modify it under the terms of the GNU General  //
00018 // Public License as published by the Free Software Foundation; either  //
00019 // version 2 of the License, or (at your option) any later version.     //
00020 //                                                                      //
00021 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00022 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00023 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00024 // PURPOSE.  See the GNU General Public License for more details.       //
00025 //                                                                      //
00026 // You should have received a copy of the GNU General Public License    //
00027 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00028 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00029 // Boston, MA 02111-1307 USA.                                           //
00030 // //////////////////////////////////////////////////////////////////// //
00031 //
00032 // Primary maintainer for this file: Michael Montalbo <montalbo@usc.edu>
00033 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/BeoSub/BeeBrain/SensorAgent.H $
00034 // $Id: SensorAgent.H 8623 2007-07-25 17:57:51Z rjpeters $
00035 //
00036 //////////////////////////////////////////////////////////////////////////
00037 
00038 #ifndef __SENSOR_AGENT_H__
00039 #define __SENSOR_AGENT_H__
00040 
00041 #include "BeoSub/BeeBrain/Globals.H"
00042 
00043 #include "BeoSub/BeeBrain/Agent.H"
00044 #include "BeoSub/BeeBrain/OceanObject.H"
00045 //#include "BeoSub/BeeBrain/PreFrontalCortex.H"
00046 
00047 #include "rutz/shared_ptr.h"
00048 
00049 #include <list>
00050 #include <cstdlib>
00051 #include <string>
00052 
00053 class SensorAgent : public Agent
00054 {
00055 
00056 public:
00057 
00058   SensorAgent(std::string name);
00059 
00060   //!
00061   void msgFindAndTrackObject
00062   (uint oceanObjectId,
00063    OceanObject::OceanObjectType oceanObjectType,
00064    DataTypes dataType);
00065 
00066   //!
00067   void msgStopLookingForObject
00068   (uint oceanObjectId,
00069    DataTypes dataType);
00070 
00071   //   virtual bool pickAndExecuteAnAction();
00072 
00073   //!
00074   uint getNumJobs();
00075 
00076   //   void setPreFrontalCortex(PreFrontalCortex* c);
00077 
00078   //!
00079   void cleanJobs();
00080 
00081 protected:
00082 
00083   enum JobStatus { NOT_STARTED, IN_PROGRESS, IGNORE };
00084 
00085   struct Job
00086   {
00087     rutz::shared_ptr<OceanObject> oceanObject;
00088     JobStatus status;
00089     DataTypes dataType;
00090   };
00091 
00092   std::list<Job*> itsJobs;
00093   std::list<Job*>::iterator itsJobsItr;
00094 
00095   //   PreFrontalCortex* cortex;
00096 };
00097 
00098 #endif
00099 
00100 // ######################################################################
00101 /* So things look consistent in everyone's emacs... */
00102 /* Local Variables: */
00103 /* indent-tabs-mode: nil */
00104 /* End: */
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