psycho-movie-fixicon.C

00001 /*!@file AppPsycho/psycho-movie.C Psychophysics display of movies */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00005 // University of Southern California (USC) and the iLab at USC.         //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Po-He Tseng <ptseng@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppPsycho/psycho-movie-fixicon.C $
00035 // $Id: psycho-movie-fixicon.C 14131 2010-10-13 05:59:51Z ilab $
00036 
00037 #include "Component/ModelManager.H"
00038 #include "Image/Image.H"
00039 #include "Raster/Raster.H"
00040 #include "Media/MPEGStream.H"
00041 #include "Media/MediaOpts.H"
00042 #include "Psycho/PsychoDisplay.H"
00043 #include "Psycho/EyeTrackerConfigurator.H"
00044 #include "Psycho/EyeTracker.H"
00045 #include "Psycho/PsychoOpts.H"
00046 #include "Component/EventLog.H"
00047 #include "Component/ComponentOpts.H"
00048 #include "Util/MathFunctions.H"
00049 #include "Util/Types.H"
00050 #include "Video/VideoFrame.H"
00051 #include "rutz/time.h"
00052 
00053 #include <deque>
00054 
00055 #define CACHELEN 150
00056 
00057 // ######################################################################
00058 static bool cacheFrame(nub::soft_ref<InputMPEGStream>& mp,
00059                        std::deque<VideoFrame>& cache)
00060 {
00061   const VideoFrame frame = mp->readVideoFrame();
00062   if (!frame.initialized()) return false; // end of stream
00063 
00064   cache.push_front(frame);
00065   return true;
00066 }
00067 
00068 // ######################################################################
00069 static int submain(const int argc, char** argv)
00070 {
00071   MYLOGVERB = LOG_INFO;  // suppress debug messages
00072 
00073   // Instantiate a ModelManager:
00074   ModelManager manager("Psycho Movie");
00075 
00076   // Instantiate our various ModelComponents:
00077   nub::soft_ref<InputMPEGStream> mp
00078     (new InputMPEGStream(manager, "Input MPEG Stream", "InputMPEGStream"));
00079   manager.addSubComponent(mp);
00080 
00081   nub::soft_ref<EventLog> el(new EventLog(manager));
00082   manager.addSubComponent(el);
00083 
00084   nub::soft_ref<EyeTrackerConfigurator>
00085     etc(new EyeTrackerConfigurator(manager));
00086   manager.addSubComponent(etc);
00087 
00088   nub::soft_ref<PsychoDisplay> d(new PsychoDisplay(manager));
00089   manager.addSubComponent(d);
00090 
00091   manager.setOptionValString(&OPT_InputMPEGStreamPreload, "true");
00092   manager.setOptionValString(&OPT_EventLogFileName, "psychodata.psy");
00093   manager.setOptionValString(&OPT_EyeTrackerType, "ISCAN");
00094 
00095   // Parse command-line:
00096   if (manager.parseCommandLine(argc, argv,
00097                                "<movie1.mpg> ... <movieN.mpg>", 1, -1)==false)
00098     return(1);
00099 
00100   // hook our various babies up and do post-command-line configs:
00101   nub::soft_ref<EyeTracker> et = etc->getET();
00102   d->setEyeTracker(et);
00103   d->setEventLog(el);
00104   et->setEventLog(el);
00105 
00106   // EyeLink opens the screen for us, so make sure SDLdisplay is slave:
00107   if (etc->getModelParamString("EyeTrackerType").compare("EL") == 0)
00108     d->setModelParamVal("SDLslaveMode", true);
00109 
00110   // let's get all our ModelComponent instances started:
00111   manager.start();
00112 
00113   // vision test (generate random letters again if pressing 'r')
00114         int key;
00115         do {
00116                 d->displayRandomText(7, 6);
00117         key = d->waitForKey(true);
00118         } while(key == 114 || key == 101 || key == 116 || key == 102);
00119 
00120         // let's do an eye tracker calibration:
00121         d->pushEventBegin("Calibration");
00122         et->calibrate(d);
00123         d->pushEventEnd("Calibration");
00124 
00125         // load fixation icon
00126         Image< PixRGB<byte> > fixicon =
00127                 Raster::ReadRGB(d->getModelParamString("PsychoDisplayFixationIcon"));
00128 
00129         // switching SDL from ilink to our SDL
00130         if (etc->getModelParamString("EyeTrackerType").compare("EL") == 0){
00131                 et->closeSDL();
00132                 d->openDisplay();
00133                 LINFO("Switching SDL: Eyelink-->iLab");
00134         }else{
00135                 d->clearScreen();
00136         }
00137 
00138   d->displayText("Press any key to start......");
00139   d->waitForKey(true);
00140 
00141   // setup array of movie indices:
00142   uint nbmovies = manager.numExtraArgs(); int index[nbmovies];
00143   for (uint i = 0; i < nbmovies; i ++) index[i] = i;
00144         LINFO("Randomizing movies...");
00145         randShuffle(index,nbmovies);
00146 
00147   // main loop:
00148         int x, y, w, h;
00149   for (uint i = 0; i < nbmovies; i ++)
00150     {
00151       // cache initial movie frames:
00152       d->clearScreen();
00153       bool streaming = true;
00154       LINFO("Buffering '%s'...", manager.getExtraArg(index[i]).c_str());
00155       mp->setFileName(manager.getExtraArg(index[i]));
00156 
00157                         // get video display location
00158                         w = mp->getWidth();
00159                         h = mp->getHeight();
00160                         x = (d->getWidth()-w)/2;
00161                         y = (d->getHeight()-h)/2;
00162 
00163       std::deque<VideoFrame> cache;
00164       for (uint j = 0; j < CACHELEN; j ++)
00165         {
00166           streaming = cacheFrame(mp, cache);
00167           if (streaming == false) break;  // all movie frames got cached!
00168         }
00169       LINFO("'%s' ready.", manager.getExtraArg(index[i]).c_str());
00170 
00171       // give a chance to other processes (useful on single-CPU machines):
00172       sleep(1); if (system("/bin/sync")) LERROR("error in sync");
00173 
00174       // display fixation to indicate that we are ready:
00175       d->displayFixationIcon(fixicon);
00176 
00177       // ready to go whenever the user is ready:
00178       d->waitForKey(true); int frame = 0;
00179       d->waitNextRequestedVsync(false, true);
00180       d->pushEvent(std::string("===== Playing movie: ") +
00181                    manager.getExtraArg(index[i]) + " =====");
00182 
00183       // start the eye tracker:
00184       et->track(true);
00185 
00186       // blink the fixation:
00187       d->displayFixationIconBlink(fixicon);
00188 
00189       // create an overlay:
00190       d->createVideoOverlay(VIDFMT_YUV420P,mp->getWidth(),mp->getHeight()); // mpeg stream returns YUV420P
00191 
00192       // play the movie:
00193       rutz::time start = rutz::time::wall_clock_now();
00194       while(cache.size())
00195         {
00196           // let's first cache one more frame:
00197           if (streaming) streaming = cacheFrame(mp, cache);
00198 
00199           // get next frame to display and put it into our overlay:
00200           VideoFrame vidframe = cache.back();
00201           d->displayVideoOverlay_pos(vidframe, frame,
00202                                  SDLdisplay::NEXT_VSYNC,
00203                                                                                                                                  x, y, w, h);
00204           cache.pop_back();
00205 
00206           ++frame;
00207         }
00208       rutz::time stop = rutz::time::wall_clock_now();
00209       const double secs = (stop-start).sec();
00210       LINFO("%d frames in %.04f sec (~%.04f fps)", frame, secs, frame/secs);
00211 
00212       // destroy the overlay. Somehow, mixing overlay displays and
00213       // normal displays does not work. With a single overlay created
00214       // before this loop and never destroyed, the first movie plays
00215       // ok but the other ones don't show up:
00216       d->destroyYUVoverlay();
00217       d->clearScreen();  // sometimes 2 clearScreen() are necessary
00218 
00219       // stop the eye tracker:
00220       usleep(50000);
00221       et->track(false);
00222 
00223                         // take a break for every 10 clips, or do a quick drift correction
00224       if (i<nbmovies-1){
00225               if (etc->getModelParamString("EyeTrackerType").compare("EL") == 0){
00226               d->closeDisplay();
00227           et->openSDL();
00228                                         if ((i+1)%10 == 0){
00229                                                 //10 clips, take a break
00230                                         d->clearScreen();
00231                                         d->displayText("Please Take a Break");
00232                                         d->waitForKey(true);
00233                                         d->displayText("Calibration");
00234             d->pushEventBegin("Calibration");
00235             et->calibrate(d);
00236             d->pushEventEnd("Calibration");
00237           }else{
00238             et->recalibrate(d,13);
00239           }
00240 
00241           //et->closeSDL();
00242           //d->openDisplay();
00243           LINFO("Switching SDL for quick calibration");
00244         }else{
00245          // let's do a quickie eye tracker recalibration:
00246          et->recalibrate(d,13);
00247         }
00248                 }
00249     }
00250 
00251   d->clearScreen();
00252   d->displayText("Experiment complete. Thank you!");
00253   d->waitForKey(true);
00254 
00255   // stop all our ModelComponents
00256   manager.stop();
00257 
00258   // all done!
00259   return 0;
00260 }
00261 
00262 // ######################################################################
00263 extern "C" int main(const int argc, char** argv)
00264 {
00265   // simple wrapper around submain() to catch exceptions (because we
00266   // want to allow PsychoDisplay to shut down cleanly; otherwise if we
00267   // abort while SDL is in fullscreen mode, the X server won't return
00268   // to its original resolution)
00269   try
00270     {
00271       return submain(argc, argv);
00272     }
00273   catch (...)
00274     {
00275       REPORT_CURRENT_EXCEPTION;
00276     }
00277 
00278   return 1;
00279 }
00280 
00281 // ######################################################################
00282 /* So things look consistent in everyone's emacs... */
00283 /* Local Variables: */
00284 /* indent-tabs-mode: nil */
00285 /* End: */
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