00001 /*!@file AppPsycho/psycho-movie.C Psychophysics display of movies */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Po-He Tseng <ptseng@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppPsycho/psycho-movie-fixicon.C $ 00035 // $Id: psycho-movie-fixicon.C 14131 2010-10-13 05:59:51Z ilab $ 00036 00037 #include "Component/ModelManager.H" 00038 #include "Image/Image.H" 00039 #include "Raster/Raster.H" 00040 #include "Media/MPEGStream.H" 00041 #include "Media/MediaOpts.H" 00042 #include "Psycho/PsychoDisplay.H" 00043 #include "Psycho/EyeTrackerConfigurator.H" 00044 #include "Psycho/EyeTracker.H" 00045 #include "Psycho/PsychoOpts.H" 00046 #include "Component/EventLog.H" 00047 #include "Component/ComponentOpts.H" 00048 #include "Util/MathFunctions.H" 00049 #include "Util/Types.H" 00050 #include "Video/VideoFrame.H" 00051 #include "rutz/time.h" 00052 00053 #include <deque> 00054 00055 #define CACHELEN 150 00056 00057 // ###################################################################### 00058 static bool cacheFrame(nub::soft_ref<InputMPEGStream>& mp, 00059 std::deque<VideoFrame>& cache) 00060 { 00061 const VideoFrame frame = mp->readVideoFrame(); 00062 if (!frame.initialized()) return false; // end of stream 00063 00064 cache.push_front(frame); 00065 return true; 00066 } 00067 00068 // ###################################################################### 00069 static int submain(const int argc, char** argv) 00070 { 00071 MYLOGVERB = LOG_INFO; // suppress debug messages 00072 00073 // Instantiate a ModelManager: 00074 ModelManager manager("Psycho Movie"); 00075 00076 // Instantiate our various ModelComponents: 00077 nub::soft_ref<InputMPEGStream> mp 00078 (new InputMPEGStream(manager, "Input MPEG Stream", "InputMPEGStream")); 00079 manager.addSubComponent(mp); 00080 00081 nub::soft_ref<EventLog> el(new EventLog(manager)); 00082 manager.addSubComponent(el); 00083 00084 nub::soft_ref<EyeTrackerConfigurator> 00085 etc(new EyeTrackerConfigurator(manager)); 00086 manager.addSubComponent(etc); 00087 00088 nub::soft_ref<PsychoDisplay> d(new PsychoDisplay(manager)); 00089 manager.addSubComponent(d); 00090 00091 manager.setOptionValString(&OPT_InputMPEGStreamPreload, "true"); 00092 manager.setOptionValString(&OPT_EventLogFileName, "psychodata.psy"); 00093 manager.setOptionValString(&OPT_EyeTrackerType, "ISCAN"); 00094 00095 // Parse command-line: 00096 if (manager.parseCommandLine(argc, argv, 00097 "<movie1.mpg> ... <movieN.mpg>", 1, -1)==false) 00098 return(1); 00099 00100 // hook our various babies up and do post-command-line configs: 00101 nub::soft_ref<EyeTracker> et = etc->getET(); 00102 d->setEyeTracker(et); 00103 d->setEventLog(el); 00104 et->setEventLog(el); 00105 00106 // EyeLink opens the screen for us, so make sure SDLdisplay is slave: 00107 if (etc->getModelParamString("EyeTrackerType").compare("EL") == 0) 00108 d->setModelParamVal("SDLslaveMode", true); 00109 00110 // let's get all our ModelComponent instances started: 00111 manager.start(); 00112 00113 // vision test (generate random letters again if pressing 'r') 00114 int key; 00115 do { 00116 d->displayRandomText(7, 6); 00117 key = d->waitForKey(true); 00118 } while(key == 114 || key == 101 || key == 116 || key == 102); 00119 00120 // let's do an eye tracker calibration: 00121 d->pushEventBegin("Calibration"); 00122 et->calibrate(d); 00123 d->pushEventEnd("Calibration"); 00124 00125 // load fixation icon 00126 Image< PixRGB<byte> > fixicon = 00127 Raster::ReadRGB(d->getModelParamString("PsychoDisplayFixationIcon")); 00128 00129 // switching SDL from ilink to our SDL 00130 if (etc->getModelParamString("EyeTrackerType").compare("EL") == 0){ 00131 et->closeSDL(); 00132 d->openDisplay(); 00133 LINFO("Switching SDL: Eyelink-->iLab"); 00134 }else{ 00135 d->clearScreen(); 00136 } 00137 00138 d->displayText("Press any key to start......"); 00139 d->waitForKey(true); 00140 00141 // setup array of movie indices: 00142 uint nbmovies = manager.numExtraArgs(); int index[nbmovies]; 00143 for (uint i = 0; i < nbmovies; i ++) index[i] = i; 00144 LINFO("Randomizing movies..."); 00145 randShuffle(index,nbmovies); 00146 00147 // main loop: 00148 int x, y, w, h; 00149 for (uint i = 0; i < nbmovies; i ++) 00150 { 00151 // cache initial movie frames: 00152 d->clearScreen(); 00153 bool streaming = true; 00154 LINFO("Buffering '%s'...", manager.getExtraArg(index[i]).c_str()); 00155 mp->setFileName(manager.getExtraArg(index[i])); 00156 00157 // get video display location 00158 w = mp->getWidth(); 00159 h = mp->getHeight(); 00160 x = (d->getWidth()-w)/2; 00161 y = (d->getHeight()-h)/2; 00162 00163 std::deque<VideoFrame> cache; 00164 for (uint j = 0; j < CACHELEN; j ++) 00165 { 00166 streaming = cacheFrame(mp, cache); 00167 if (streaming == false) break; // all movie frames got cached! 00168 } 00169 LINFO("'%s' ready.", manager.getExtraArg(index[i]).c_str()); 00170 00171 // give a chance to other processes (useful on single-CPU machines): 00172 sleep(1); if (system("/bin/sync")) LERROR("error in sync"); 00173 00174 // display fixation to indicate that we are ready: 00175 d->displayFixationIcon(fixicon); 00176 00177 // ready to go whenever the user is ready: 00178 d->waitForKey(true); int frame = 0; 00179 d->waitNextRequestedVsync(false, true); 00180 d->pushEvent(std::string("===== Playing movie: ") + 00181 manager.getExtraArg(index[i]) + " ====="); 00182 00183 // start the eye tracker: 00184 et->track(true); 00185 00186 // blink the fixation: 00187 d->displayFixationIconBlink(fixicon); 00188 00189 // create an overlay: 00190 d->createVideoOverlay(VIDFMT_YUV420P,mp->getWidth(),mp->getHeight()); // mpeg stream returns YUV420P 00191 00192 // play the movie: 00193 rutz::time start = rutz::time::wall_clock_now(); 00194 while(cache.size()) 00195 { 00196 // let's first cache one more frame: 00197 if (streaming) streaming = cacheFrame(mp, cache); 00198 00199 // get next frame to display and put it into our overlay: 00200 VideoFrame vidframe = cache.back(); 00201 d->displayVideoOverlay_pos(vidframe, frame, 00202 SDLdisplay::NEXT_VSYNC, 00203 x, y, w, h); 00204 cache.pop_back(); 00205 00206 ++frame; 00207 } 00208 rutz::time stop = rutz::time::wall_clock_now(); 00209 const double secs = (stop-start).sec(); 00210 LINFO("%d frames in %.04f sec (~%.04f fps)", frame, secs, frame/secs); 00211 00212 // destroy the overlay. Somehow, mixing overlay displays and 00213 // normal displays does not work. With a single overlay created 00214 // before this loop and never destroyed, the first movie plays 00215 // ok but the other ones don't show up: 00216 d->destroyYUVoverlay(); 00217 d->clearScreen(); // sometimes 2 clearScreen() are necessary 00218 00219 // stop the eye tracker: 00220 usleep(50000); 00221 et->track(false); 00222 00223 // take a break for every 10 clips, or do a quick drift correction 00224 if (i<nbmovies-1){ 00225 if (etc->getModelParamString("EyeTrackerType").compare("EL") == 0){ 00226 d->closeDisplay(); 00227 et->openSDL(); 00228 if ((i+1)%10 == 0){ 00229 //10 clips, take a break 00230 d->clearScreen(); 00231 d->displayText("Please Take a Break"); 00232 d->waitForKey(true); 00233 d->displayText("Calibration"); 00234 d->pushEventBegin("Calibration"); 00235 et->calibrate(d); 00236 d->pushEventEnd("Calibration"); 00237 }else{ 00238 et->recalibrate(d,13); 00239 } 00240 00241 //et->closeSDL(); 00242 //d->openDisplay(); 00243 LINFO("Switching SDL for quick calibration"); 00244 }else{ 00245 // let's do a quickie eye tracker recalibration: 00246 et->recalibrate(d,13); 00247 } 00248 } 00249 } 00250 00251 d->clearScreen(); 00252 d->displayText("Experiment complete. Thank you!"); 00253 d->waitForKey(true); 00254 00255 // stop all our ModelComponents 00256 manager.stop(); 00257 00258 // all done! 00259 return 0; 00260 } 00261 00262 // ###################################################################### 00263 extern "C" int main(const int argc, char** argv) 00264 { 00265 // simple wrapper around submain() to catch exceptions (because we 00266 // want to allow PsychoDisplay to shut down cleanly; otherwise if we 00267 // abort while SDL is in fullscreen mode, the X server won't return 00268 // to its original resolution) 00269 try 00270 { 00271 return submain(argc, argv); 00272 } 00273 catch (...) 00274 { 00275 REPORT_CURRENT_EXCEPTION; 00276 } 00277 00278 return 1; 00279 } 00280 00281 // ###################################################################### 00282 /* So things look consistent in everyone's emacs... */ 00283 /* Local Variables: */ 00284 /* indent-tabs-mode: nil */ 00285 /* End: */