Point3D.C File Reference

#include "Image/Point3D.H"
#include "Util/StringConversions.H"
#include "Util/StringUtil.H"
#include "Util/Types.H"
#include "Util/log.H"
#include <iterator>
#include <string>
#include <vector>
Include dependency graph for Point3D.C:

Go to the source code of this file.

Functions

template<class T >
std::string convertToString (const Point3D< T > &val)
 Point3D overload: format is "<int>,<int>,<int>".
template<class T >
void convertFromString (const std::string &str, Point3D< T > &val)
 Point3D overload: format is "<int>,<int>,<int>".
template std::string convertToString (const Point3D< int > &)
template void convertFromString (const std::string &, Point3D< int > &)
template std::string convertToString (const Point3D< float > &)
template void convertFromString (const std::string &, Point3D< float > &)
template std::string convertToString (const Point3D< double > &)
template void convertFromString (const std::string &, Point3D< double > &)

Detailed Description

A basic 3D point class

Definition in file Point3D.C.


Function Documentation

template<class T >
void convertFromString ( const std::string str,
Point3D< T > &  val 
) [inline]
template<class T >
std::string convertToString ( const Point3D< T > &  val  )  [inline]

Point3D overload: format is "<int>,<int>,<int>".

Point3D<T> overload: format is "<i>,<j>".

Definition at line 54 of file Point3D.C.

References Point3D< T >::x.

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