00001 /*!@file Channels/SOColorChannel.H */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/SOColorChannel.H $ 00035 // $Id: SOColorChannel.H 7434 2006-11-11 02:15:19Z rjpeters $ 00036 // 00037 00038 #ifndef SOCOLORCHANNEL_H_DEFINED 00039 #define SOCOLORCHANNEL_H_DEFINED 00040 00041 #include "Channels/ComplexChannel.H" 00042 00043 class SORedGreenChannel; 00044 class SOGreenRedChannel; 00045 class SOBlueYellowChannel; 00046 class SOYellowBlueChannel; 00047 class RedChannel; 00048 class GreenChannel; 00049 class BlueChannel; 00050 class YellowChannel; 00051 00052 //###################################################################### 00053 //! A single opponent color channel class that combines r/g, g/r, b/y 00054 //! and y/b subchannels. 00055 /*! This is an example of an heterogeneous complex channel where the 00056 various subchannels have distinct visual features. Thus, the JetSpec 00057 representation for such complex channel will be a series of 00058 independent single-channel representations, one for each 00059 subchannel. */ 00060 class SOColorChannel : public ComplexChannel 00061 { 00062 public: 00063 //! Construct with standard params. 00064 SOColorChannel(OptionManager& mgr); 00065 00066 //! Destructor 00067 virtual ~SOColorChannel(); 00068 00069 //! Get access the single opponent RedGreenChannel subchannel. 00070 virtual SORedGreenChannel& rg() const; 00071 00072 //! Get access the single opponent GreenRedChannel subchannel. 00073 virtual SOGreenRedChannel& gr() const; 00074 00075 //! Get access to the single opponent BlueYellowChannel subchannel. 00076 virtual SOBlueYellowChannel& by() const; 00077 00078 //! Get access to the single opponent YellowBlueChannel subchannel. 00079 virtual SOYellowBlueChannel& yb() const; 00080 00081 //! Get access the RedChannel subchannel. 00082 virtual RedChannel& r() const; 00083 00084 //! Get access the GreenChannel subchannel. 00085 virtual GreenChannel& g() const; 00086 00087 //! Get access to the BlueChannel subchannel. 00088 virtual BlueChannel& b() const; 00089 00090 //! Get access to the YellowChannel subchannel. 00091 virtual YellowChannel& y() const; 00092 00093 protected: 00094 NModelParam<float> itsLumThresh; //!< Luminance threshold (see getRGBY()) 00095 00096 //! SOColorChannel requires only color input. 00097 virtual void doInput(const InputFrame& inframe); 00098 00099 void setRG(nub::ref<SORedGreenChannel> RG); 00100 void setGR(nub::ref<SOGreenRedChannel> GR); 00101 void setBY(nub::ref<SOBlueYellowChannel> BY); 00102 void setYB(nub::ref<SOYellowBlueChannel> YB); 00103 void setR(nub::ref<RedChannel> R); 00104 void setG(nub::ref<GreenChannel> G); 00105 void setB(nub::ref<BlueChannel> B); 00106 void setY(nub::ref<YellowChannel> Y); 00107 00108 private: 00109 nub::ref<SORedGreenChannel> itsRG; 00110 nub::ref<SOGreenRedChannel> itsGR; 00111 nub::ref<SOBlueYellowChannel> itsBY; 00112 nub::ref<SOYellowBlueChannel> itsYB; 00113 nub::ref<RedChannel> itsR; 00114 nub::ref<GreenChannel> itsG; 00115 nub::ref<BlueChannel> itsB; 00116 nub::ref<YellowChannel> itsY; 00117 }; 00118 00119 // ###################################################################### 00120 /* So things look consistent in everyone's emacs... */ 00121 /* Local Variables: */ 00122 /* indent-tabs-mode: nil */ 00123 /* End: */ 00124 00125 #endif // SOCOLORCHANNEL_H_DEFINED