psycho-movie-rating.C

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00001 /*!@file AppPsycho/psycho-movie-rating.C Psychophysics display of movies */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00005 // University of Southern California (USC) and the iLab at USC.         //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppPsycho/psycho-movie-rating.C $
00035 // $Id: psycho-movie-rating.C 13712 2010-07-28 21:00:40Z itti $
00036 //
00037 
00038 #include "Component/ModelManager.H"
00039 #include "Image/Image.H"
00040 #include "GUI/GUIOpts.H"
00041 #include "Media/MrawvInputStream.H"
00042 #include "Media/MediaOpts.H"
00043 #include "Psycho/PsychoDisplay.H"
00044 #include "Psycho/EyeTrackerConfigurator.H"
00045 #include "Psycho/EyeTracker.H"
00046 #include "Psycho/PsychoOpts.H"
00047 #include "Component/EventLog.H"
00048 #include "Component/ComponentOpts.H"
00049 #include "Util/MathFunctions.H"
00050 #include "Util/Types.H"
00051 #include "Video/VideoFrame.H"
00052 #include "rutz/time.h"
00053 #include "Util/sformat.H"
00054 
00055 #include <deque>
00056 
00057 #define CACHELEN 350
00058 
00059 //! Like psycho-movie, but also asks for a subjective rating of each movie
00060 
00061 // ######################################################################
00062 static bool cacheFrame(nub::soft_ref<MrawvInputStream>& mp,
00063                        std::deque<VideoFrame>& cache)
00064 {
00065   const VideoFrame frame = mp->readFrame().asVideo();
00066   if (!frame.initialized()) return false; // end of stream
00067 
00068   cache.push_front(frame);
00069   return true;
00070 }
00071 
00072 // ######################################################################
00073 static int submain(const int argc, char** argv)
00074 {
00075   MYLOGVERB = LOG_INFO;  // suppress debug messages
00076 
00077   // Instantiate a ModelManager:
00078   ModelManager manager("Psycho Movie");
00079 
00080   // Instantiate our various ModelComponents:
00081   nub::soft_ref<MrawvInputStream> mp
00082     (new MrawvInputStream(manager, "Input Raw Video Stream",
00083                           "MrawvInputStream"));
00084   manager.addSubComponent(mp);
00085 
00086   nub::soft_ref<EventLog> el(new EventLog(manager));
00087   manager.addSubComponent(el);
00088 
00089   nub::soft_ref<EyeTrackerConfigurator>
00090     etc(new EyeTrackerConfigurator(manager));
00091   manager.addSubComponent(etc);
00092 
00093   nub::soft_ref<PsychoDisplay> d(new PsychoDisplay(manager));
00094   manager.addSubComponent(d);
00095 
00096   //manager.setOptionValString(&OPT_InputMPEGStreamPreload, "true");
00097   manager.setOptionValString(&OPT_EventLogFileName, "psychodata.psy");
00098   manager.setOptionValString(&OPT_EyeTrackerType, "None");
00099   manager.setOptionValString(&OPT_SDLdisplayDims, "1280x1024");
00100 
00101   // Parse command-line:
00102   if (manager.parseCommandLine(argc, argv,
00103                                "<movie1.mraw> ... <movieN.mraw>",
00104                                1, -1) == false)
00105     return(1);
00106 
00107   // hook our various babies up and do post-command-line configs:
00108   nub::soft_ref<EyeTracker> et = etc->getET();
00109   d->setEyeTracker(et);
00110   d->setEventLog(el);
00111   et->setEventLog(el);
00112 
00113   // EyeLink opens the screen for us, so make sure SDLdisplay is slave:
00114   if (etc->getModelParamString("EyeTrackerType").compare("EL") == 0)
00115     d->setModelParamVal("SDLslaveMode", true);
00116 
00117   // let's get all our ModelComponent instances started:
00118   manager.start();
00119 
00120   // let's do an eye tracker calibration:
00121   et->calibrate(d);
00122 
00123   // ok, let's get going:
00124   d->clearScreen();
00125   d->displayText("<SPACE> for random play; other key for ordered");
00126   int c = d->waitForKey();
00127 
00128   // setup array of movie indices:
00129   uint nbmovies = manager.numExtraArgs(); int index[nbmovies];
00130   for (uint i = 0; i < nbmovies; i ++) index[i] = i;
00131   if (c == ' ') { LINFO("Randomizing movies..."); randShuffle(index,nbmovies);}
00132 
00133   // main loop:
00134   for (uint i = 0; i < nbmovies; i ++)
00135     {
00136       // cache initial movie frames:
00137       d->clearScreen();
00138       bool streaming = true;
00139       LINFO("Buffering '%s'...", manager.getExtraArg(index[i]).c_str());
00140       mp->setFileName(manager.getExtraArg(index[i]));
00141 
00142       std::deque<VideoFrame> cache;
00143       for (uint j = 0; j < CACHELEN; j ++)
00144         {
00145           streaming = cacheFrame(mp, cache);
00146           if (streaming == false) break;  // all movie frames got cached!
00147         }
00148       LINFO("'%s' ready.", manager.getExtraArg(index[i]).c_str());
00149 
00150       // give a chance to other processes (useful on single-CPU machines):
00151       sleep(1); if (system("/bin/sync")) LERROR("error in sync");
00152 
00153       // display fixation to indicate that we are ready:
00154       d->displayFixation();
00155 
00156       // ready to go whenever the user is ready:
00157       d->waitForKey(); int frame = 0;
00158       d->waitNextRequestedVsync(false, true);
00159       d->pushEvent(std::string("===== Playing movie: ") +
00160                    manager.getExtraArg(index[i]) + " =====");
00161 
00162       // start the eye tracker:
00163       et->track(true);
00164 
00165       // blink the fixation:
00166       d->displayFixationBlink();
00167 
00168       // create an overlay:
00169       if (cache.size() == 0) LFATAL("Zero-frame movie?");
00170       const int ovw = cache[0].getDims().w();
00171       const int ovh = cache[0].getDims().h();
00172       d->createVideoOverlay(VIDFMT_YUV420P, ovw, ovh);
00173       const int ovx = (d->getWidth() - ovw) / 2;
00174       const int ovy = (d->getHeight() - ovh) / 2;
00175 
00176       // play the movie:
00177       rutz::time start = rutz::time::wall_clock_now();
00178       while(cache.size())
00179         {
00180           // let's first cache one more frame:
00181           if (streaming) streaming = cacheFrame(mp, cache);
00182 
00183           // get next frame to display and put it into our overlay:
00184           VideoFrame vidframe = cache.back();
00185           d->displayVideoOverlay_pos(vidframe, frame,
00186                                      SDLdisplay::NEXT_VSYNC,
00187                                      ovx, ovy, ovw, ovh);
00188           cache.pop_back();
00189 
00190           ++frame;
00191         }
00192       rutz::time stop = rutz::time::wall_clock_now();
00193       const double secs = (stop-start).sec();
00194       LINFO("%d frames in %.02f sec (~%.02f fps)", frame, secs, frame/secs);
00195 
00196       // destroy the overlay. Somehow, mixing overlay displays and
00197       // normal displays does not work. With a single overlay created
00198       // before this loop and never destroyed, the first movie plays
00199       // ok but the other ones don't show up:
00200       d->destroyYUVoverlay();
00201       d->clearScreen();  // sometimes 2 clearScreen() are necessary
00202 
00203       // stop the eye tracker:
00204       usleep(50000);
00205       et->track(false);
00206 
00207       // collect subjective rating data (it will be in the psycho log):
00208       d->displayText("Please score this movie (1=bad .. 5=excellent)");
00209       do { c = d->waitForKey(); } while (c < '1' || c > '5');
00210       d->pushEvent(sformat("== Rating for %s = %d ==",
00211                            manager.getExtraArg(index[i]).c_str(), c - '0'));
00212 
00213       // let's do a quickie eye tracker recalibration:
00214       et->recalibrate(d);
00215     }
00216 
00217   d->clearScreen();
00218   d->displayText("Experiment complete. Thank you!");
00219   d->waitForKey();
00220 
00221   // stop all our ModelComponents
00222   manager.stop();
00223 
00224   // all done!
00225   return 0;
00226 }
00227 
00228 // ######################################################################
00229 extern "C" int main(const int argc, char** argv)
00230 {
00231   // simple wrapper around submain() to catch exceptions (because we
00232   // want to allow PsychoDisplay to shut down cleanly; otherwise if we
00233   // abort while SDL is in fullscreen mode, the X server won't return
00234   // to its original resolution)
00235   try
00236     {
00237       return submain(argc, argv);
00238     }
00239   catch (...)
00240     {
00241       REPORT_CURRENT_EXCEPTION;
00242     }
00243 
00244   return 1;
00245 }
00246 
00247 // ######################################################################
00248 /* So things look consistent in everyone's emacs... */
00249 /* Local Variables: */
00250 /* indent-tabs-mode: nil */
00251 /* End: */
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