MotionChannel.H

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00001 /*!@file Channels/MotionChannel.H */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file:
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/MotionChannel.H $
00035 // $Id: MotionChannel.H 11208 2009-05-20 02:03:21Z itti $
00036 //
00037 
00038 #ifndef MOTIONCHANNEL_H_DEFINED
00039 #define MOTIONCHANNEL_H_DEFINED
00040 
00041 #include "Channels/ComplexChannel.H"
00042 #include "Image/PyramidTypes.H"
00043 #include "rutz/shared_ptr.h"
00044 
00045 class DirectionChannel;
00046 
00047 // ######################################################################
00048 //! A composite channel containing a set of direction channels
00049 class MotionChannel : public ComplexChannel
00050 {
00051 public:
00052   //! Construct
00053   MotionChannel(OptionManager& mgr);
00054 
00055   //! destructor
00056   virtual ~MotionChannel();
00057 
00058   //! returns a specific DirectionChannel
00059   virtual DirectionChannel& dirChan(const uint idx) const;
00060 
00061   //! Overload so that we can reconfigure when our params get changed
00062   virtual void paramChanged(ModelParamBase* const param,
00063                             const bool valueChanged,
00064                             ParamClient::ChangeStatus* status);
00065 
00066 protected:
00067   //! type of pyramid to use in our DirectionChannel subcomponents
00068   NModelParam<PyramidType> itsPyrType;
00069 
00070   //! number of DirectionChannel subcomponents
00071   OModelParam<uint> itsNumDirs;
00072 
00073   //! (re-)build our subchannels
00074   virtual void buildSubChans();
00075 
00076   //! MotionChannel only required luminosity input
00077   virtual void doInput(const InputFrame& inframe);
00078 };
00079 
00080 // ######################################################################
00081 /* So things look consistent in everyone's emacs... */
00082 /* Local Variables: */
00083 /* indent-tabs-mode: nil */
00084 /* End: */
00085 
00086 #endif // MOTIONCHANNEL_H_DEFINED
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