00001 /*!@file Channels/MotionChannel.H */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/MotionChannel.H $ 00035 // $Id: MotionChannel.H 11208 2009-05-20 02:03:21Z itti $ 00036 // 00037 00038 #ifndef MOTIONCHANNEL_H_DEFINED 00039 #define MOTIONCHANNEL_H_DEFINED 00040 00041 #include "Channels/ComplexChannel.H" 00042 #include "Image/PyramidTypes.H" 00043 #include "rutz/shared_ptr.h" 00044 00045 class DirectionChannel; 00046 00047 // ###################################################################### 00048 //! A composite channel containing a set of direction channels 00049 class MotionChannel : public ComplexChannel 00050 { 00051 public: 00052 //! Construct 00053 MotionChannel(OptionManager& mgr); 00054 00055 //! destructor 00056 virtual ~MotionChannel(); 00057 00058 //! returns a specific DirectionChannel 00059 virtual DirectionChannel& dirChan(const uint idx) const; 00060 00061 //! Overload so that we can reconfigure when our params get changed 00062 virtual void paramChanged(ModelParamBase* const param, 00063 const bool valueChanged, 00064 ParamClient::ChangeStatus* status); 00065 00066 protected: 00067 //! type of pyramid to use in our DirectionChannel subcomponents 00068 NModelParam<PyramidType> itsPyrType; 00069 00070 //! number of DirectionChannel subcomponents 00071 OModelParam<uint> itsNumDirs; 00072 00073 //! (re-)build our subchannels 00074 virtual void buildSubChans(); 00075 00076 //! MotionChannel only required luminosity input 00077 virtual void doInput(const InputFrame& inframe); 00078 }; 00079 00080 // ###################################################################### 00081 /* So things look consistent in everyone's emacs... */ 00082 /* Local Variables: */ 00083 /* indent-tabs-mode: nil */ 00084 /* End: */ 00085 00086 #endif // MOTIONCHANNEL_H_DEFINED