#include "Component/ModelComponent.H"
#include "Component/ModelParam.H"
#include "Media/FrameSeries.H"
#include "Transport/FrameInfo.H"
#include "Raster/GenericFrame.H"
#include "Image/Image.H"
#include "GUI/XWinManaged.H"
#include "GUI/ImageDisplayStream.H"
#include "Image/Pixels.H"
#include "SIFT/ScaleSpace.H"
#include "SIFT/VisualObject.H"
#include "SIFT/Keypoint.H"
#include "SIFT/VisualObjectDB.H"
#include "Ice/RobotBrainObjects.ice.H"
#include "Ice/RobotSimEvents.ice.H"
#include "Ice/IceImageUtils.H"
#include "Ice/SimEventsUtils.H"
#include <IceUtil/Thread.h>
#include <iostream>
#include <fstream>
Go to the source code of this file.
Classes | |
class | InferotemporalCortexI |
struct | InferotemporalCortexI::CameraParam |
get the object ID and position
Definition in file InferotemporalCortexI.H.