00001 /*!@file GUI/SDLdisplayStream.H A FrameOstream class that sends images to SDL windows */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/GUI/SDLdisplayStream.H $ 00035 // $Id: SDLdisplayStream.H 8069 2007-03-08 05:01:16Z rjpeters $ 00036 // 00037 00038 #ifndef GUI_SDLDISPLAYSTREAM_H_DEFINED 00039 #define GUI_SDLDISPLAYSTREAM_H_DEFINED 00040 00041 #ifdef HAVE_SDL_SDL_H 00042 00043 #include "Component/ModelParam.H" 00044 #include "Transport/FrameOstream.H" 00045 00046 //! A FrameOstream class that sends images to SDL windows 00047 class SDLdisplayStream : public FrameOstream 00048 { 00049 public: 00050 //! Constructor 00051 SDLdisplayStream(OptionManager& mgr); 00052 00053 //! Virtual destructor. 00054 virtual ~SDLdisplayStream(); 00055 00056 //! Write a frame to the named onscreen window 00057 /*! If no such window yet exists, it will be created on the fly. */ 00058 virtual void writeFrame(const GenericFrame& image, 00059 const std::string& shortname, 00060 const FrameInfo& auxinfo = FrameOstream::defaultInfo); 00061 00062 //! Returns true if the user has clicked a close button on any open window 00063 virtual bool isVoid() const; 00064 00065 //! Close the SDL window, regardless of the value of shortname 00066 virtual void closeStream(const std::string& shortname); 00067 00068 private: 00069 virtual void start1(); 00070 00071 OModelParam<bool> itsTestMode; 00072 00073 struct WindowMap; 00074 WindowMap* wmap; 00075 }; 00076 00077 #endif // HAVE_SDL_SDL_H 00078 00079 // ###################################################################### 00080 /* So things look consistent in everyone's emacs... */ 00081 /* Local Variables: */ 00082 /* mode: c++ */ 00083 /* indent-tabs-mode: nil */ 00084 /* End: */ 00085 00086 #endif // GUI_SDLDISPLAYSTREAM_H_DEFINED