psycho-objectworld.C File Reference

#include "GUI/ViewPort3D.H"
#include "GUI/SuperQuadric.H"
#include "Util/log.H"
#include "Util/WorkThreadServer.H"
#include "Util/JobWithSemaphore.H"
#include "Component/ModelManager.H"
#include "Raster/GenericFrame.H"
#include "Image/Layout.H"
#include "Image/MatrixOps.H"
#include "Image/DrawOps.H"
#include "GUI/DebugWin.H"
#include "Media/FrameSeries.H"
#include "Transport/FrameInfo.H"
#include <stdlib.h>
#include <math.h>
#include <rutz/rand.h>
#include <nub/object.h>
Include dependency graph for psycho-objectworld.C:

Go to the source code of this file.

Classes

class  CartesianPosition
class  Box
class  Obj3DComponent
class  Obj3DRectangle
class  Obj3DCircle
class  Obj3DBox
class  Obj3DSphere
class  Obj3DCylinder
class  Obj3DComposite
class  ObjTrajectory

Functions

CartesianPosition operator* (const CartesianPosition &pos, const float scale)
CartesianPositionoperator*= (CartesianPosition &pos, const float scale)
CartesianPosition operator+ (const CartesianPosition &pos, const CartesianPosition &off)
CartesianPositionoperator+= (CartesianPosition &pos, const CartesianPosition &off)
CartesianPosition operator- (const CartesianPosition &pos, const CartesianPosition &off)
CartesianPositionoperator-= (CartesianPosition &pos, const CartesianPosition &off)
rutz::shared_ptr< Obj3DComponentinitObject1 (rutz::shared_ptr< ViewPort3D > vp)
int main (int argc, char *argv[])

Detailed Description

Create an object world

Definition in file psycho-objectworld.C.

Generated on Sun May 8 08:42:37 2011 for iLab Neuromorphic Vision Toolkit by  doxygen 1.6.3