FaceDetector.H

00001 /*!@file Robots2/Beobot2/HumanRobotInteraction/FaceDetector.H Ice Module to detect Faces    */
00002 // //////////////////////////////////////////////////////////////////// //
00003 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00004 // University of Southern California (USC) and the iLab at USC.         //
00005 // See http://iLab.usc.edu for information about this project.          //
00006 // //////////////////////////////////////////////////////////////////// //
00007 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00008 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00009 // in Visual Environments, and Applications'' by Christof Koch and      //
00010 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00011 // pending; application number 09/912,225 filed July 23, 2001; see      //
00012 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00013 // //////////////////////////////////////////////////////////////////// //
00014 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00015 //                                                                      //
00016 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00017 // redistribute it and/or modify it under the terms of the GNU General  //
00018 // Public License as published by the Free Software Foundation; either  //
00019 // version 2 of the License, or (at your option) any later version.     //
00020 //                                                                      //
00021 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00022 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00023 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00024 // PURPOSE.  See the GNU General Public License for more details.       //
00025 //                                                                      //
00026 // You should have received a copy of the GNU General Public License    //
00027 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00028 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00029 // Boston, MA 02111-1307 USA.                                           //
00030 // //////////////////////////////////////////////////////////////////// //
00031 //
00032 // Primary maintainer for this file: Dicky Sihite <sihite@usc.edu>
00033 // $HeadURL: svn://ilab.usc.edu/trunk/saliency/src/Robots/Beobot2/HumanRobotInteaction/FaceDetector.H
00034 // $Id: FaceDetector.H 13902 2010-09-09 15:31:09Z lior $
00035 //
00036 
00037 #include "Image/OpenCVUtil.H"
00038 #include <opencv/cv.h>
00039 #include "Robots/RobotBrain/RobotBrainComponent.H"
00040 #include "Component/ModelComponent.H"
00041 #include "Component/ModelParam.H"
00042 
00043 #include "Util/Timer.H"
00044 
00045 #include "Ice/RobotBrainObjects.ice.H"
00046 #include "Ice/RobotSimEvents.ice.H"
00047 #include <IceUtil/Thread.h>
00048 
00049 #include "Media/FrameSeries.H"
00050 
00051 #include "Image/Image.H"
00052 
00053 //#include "Util/sformat.H"
00054 //#include "Transport/FrameInfo.H"
00055 
00056 #include <vector>
00057 
00058 #ifndef FaceDetectorI_H
00059 #define FaceDetectorI_H
00060 
00061 class FaceDetector : public RobotBrainComponent
00062 {
00063 public:
00064 
00065   FaceDetector(OptionManager& mgr,
00066          const std::string& descrName = "FaceDetector",
00067          const std::string& tagName = "FaceDetector");
00068 
00069   ~FaceDetector();
00070 
00071   virtual void evolve();
00072 
00073   //! Get a message
00074   virtual void updateMessage
00075   (const RobotSimEvents::EventMessagePtr& eMsg,
00076    const Ice::Current&);
00077 
00078   virtual void registerTopics();
00079 
00080   Image<PixRGB<byte> > findFaces(Image<PixRGB<byte> > ima);
00081 
00082 
00083   void start1();
00084 
00085 private:
00086   //void writeToLogFile(std::string line);
00087 
00088   std::string itsLogFilename;
00089   IceUtil::Mutex its_logFilename_mutex;        //!< locking log filename
00090 
00091   //std::vector<FaceData> itsData;
00092   nub::soft_ref<OutputFrameSeries> itsOfs;
00093   Timer itsTimer;
00094 
00095   //--- edited
00096   Image<PixRGB<byte> > itsCurrImg;
00097   Image<PixRGB<byte> > itsProcImg;
00098   //Image<float> itsNormalizedProcImg;
00099 
00100   //Image<double> itsFftFeatures;
00101 
00102   IceUtil::Mutex its_Curr_Img_mutex;        //!< locking log filename
00103   IceUtil::Mutex its_Curr_Res_mutex;        //!< locking face result
00104 
00105   int itsCurrImgID;
00106   int itsPrevProcImgID;
00107   int itsRemoteMode;
00108   int currRequestID;
00109   //--- end of edit
00110 
00111   std::string itsStartTime;
00112   //std::string itsLogFoldername;
00113   int itsCurrMessageID;
00114 
00115   // results
00116   std::vector<Rectangle> itsCurrentFacesFound;
00117 
00118 
00119 };
00120 
00121 #endif
00122 
00123 
00124 // ######################################################################
00125 /* So things look consistent in everyone's emacs... */
00126 /* Local Variables: */
00127 /* indent-tabs-mode: nil */
00128 /* End: */
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