00001 /*!@file AppPsycho/psycho-raw-movie.C Psychophysics display of movies */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppPsycho/psycho-raw-movie.C $ 00035 // $Id: psycho-raw-movie.C 13712 2010-07-28 21:00:40Z itti $ 00036 // 00037 00038 #include "Component/ModelManager.H" 00039 #include "Image/Image.H" 00040 #include "GUI/GUIOpts.H" 00041 #include "Media/MrawvInputStream.H" 00042 #include "Media/MediaOpts.H" 00043 #include "Psycho/PsychoDisplay.H" 00044 #include "Psycho/EyeTrackerConfigurator.H" 00045 #include "Psycho/EyeTracker.H" 00046 #include "Psycho/PsychoOpts.H" 00047 #include "Component/EventLog.H" 00048 #include "Component/ComponentOpts.H" 00049 #include "Util/MathFunctions.H" 00050 #include "Util/Types.H" 00051 #include "Video/VideoFrame.H" 00052 #include "rutz/time.h" 00053 00054 #include <deque> 00055 00056 #define CACHELEN 300 00057 00058 // ###################################################################### 00059 static bool cacheFrame(nub::soft_ref<MrawvInputStream>& mp, 00060 std::deque<VideoFrame>& cache) 00061 { 00062 const VideoFrame frame = mp->readFrame().asVideo(); 00063 if (!frame.initialized()) return false; // end of stream 00064 00065 cache.push_front(frame); 00066 return true; 00067 } 00068 00069 // ###################################################################### 00070 static int submain(const int argc, char** argv) 00071 { 00072 MYLOGVERB = LOG_INFO; // suppress debug messages 00073 00074 // Instantiate a ModelManager: 00075 ModelManager manager("Psycho Raw Movie"); 00076 00077 // Instantiate our various ModelComponents: 00078 nub::soft_ref<MrawvInputStream> mp 00079 (new MrawvInputStream(manager, "Input Raw Video Stream", "MrawvInputStream")); 00080 manager.addSubComponent(mp); 00081 00082 nub::soft_ref<EventLog> el(new EventLog(manager)); 00083 manager.addSubComponent(el); 00084 00085 nub::soft_ref<EyeTrackerConfigurator> 00086 etc(new EyeTrackerConfigurator(manager)); 00087 manager.addSubComponent(etc); 00088 00089 nub::soft_ref<PsychoDisplay> d(new PsychoDisplay(manager)); 00090 manager.addSubComponent(d); 00091 00092 //manager.setOptionValString(&OPT_InputMPEGStreamPreload, "true"); 00093 manager.setOptionValString(&OPT_EventLogFileName, "psychodata.psy"); 00094 manager.setOptionValString(&OPT_EyeTrackerType, "ISCAN"); 00095 manager.setOptionValString(&OPT_SDLdisplayDims, "1920x1080"); 00096 00097 // Parse command-line: 00098 if (manager.parseCommandLine(argc, argv, 00099 "<movie1.mraw> ... <movieN.mraw>", 1, -1)==false) 00100 return(1); 00101 00102 // hook our various babies up and do post-command-line configs: 00103 nub::soft_ref<EyeTracker> et = etc->getET(); 00104 d->setEyeTracker(et); 00105 d->setEventLog(el); 00106 et->setEventLog(el); 00107 00108 // EyeLink opens the screen for us, so make sure SDLdisplay is slave: 00109 if (etc->getModelParamString("EyeTrackerType").compare("EL") == 0) 00110 d->setModelParamVal("SDLslaveMode", true); 00111 00112 // let's get all our ModelComponent instances started: 00113 manager.start(); 00114 00115 // let's do an eye tracker calibration: 00116 et->calibrate(d); 00117 d->clearScreen(); 00118 d->displayText("<SPACE> for random play; other key for ordered"); 00119 int c = d->waitForKey(true); 00120 00121 // setup array of movie indices: 00122 uint nbmovies = manager.numExtraArgs(); int index[nbmovies]; 00123 for (uint i = 0; i < nbmovies; i ++) index[i] = i; 00124 if (c == ' ') { LINFO("Randomizing movies..."); randShuffle(index,nbmovies);} 00125 00126 // main loop: 00127 for (uint i = 0; i < nbmovies; i ++) 00128 { 00129 // cache initial movie frames: 00130 d->clearScreen(); 00131 bool streaming = true; 00132 LINFO("Buffering '%s'...", manager.getExtraArg(index[i]).c_str()); 00133 mp->setFileName(manager.getExtraArg(index[i])); 00134 00135 std::deque<VideoFrame> cache; 00136 for (uint j = 0; j < CACHELEN; j ++) 00137 { 00138 streaming = cacheFrame(mp, cache); 00139 if (streaming == false) break; // all movie frames got cached! 00140 } 00141 LINFO("'%s' ready.", manager.getExtraArg(index[i]).c_str()); 00142 00143 // give a chance to other processes (useful on single-CPU machines): 00144 sleep(1); if (system("/bin/sync")) LERROR("error in sync()"); 00145 00146 // display fixation to indicate that we are ready: 00147 d->displayFixation(); 00148 00149 // ready to go whenever the user is ready: 00150 d->waitForKey(true); int frame = 0; 00151 d->waitNextRequestedVsync(false, true); 00152 d->pushEvent(std::string("===== Playing movie: ") + 00153 manager.getExtraArg(index[i]) + " ====="); 00154 00155 // start the eye tracker: 00156 et->track(true); 00157 00158 // blink the fixation: 00159 d->displayFixationBlink(); 00160 00161 LINFO("video dims: %d x %d ", mp->getWidth(), mp->getHeight()); 00162 // create an overlay: 00163 if (cache.size() == 0) LFATAL("Zero-frame movie?"); 00164 const int ovw = cache[0].getDims().w(); 00165 const int ovh = cache[0].getDims().h(); 00166 d->createVideoOverlay(VIDFMT_YUV420P,ovw, ovh); 00167 00168 // play the movie: 00169 rutz::time start = rutz::time::wall_clock_now(); 00170 while(cache.size()) 00171 { 00172 // let's first cache one more frame: 00173 if (streaming) streaming = cacheFrame(mp, cache); 00174 00175 // get next frame to display and put it into our overlay: 00176 VideoFrame vidframe = cache.back(); 00177 d->displayVideoOverlay(vidframe, frame, 00178 SDLdisplay::NEXT_VSYNC); 00179 cache.pop_back(); 00180 00181 ++frame; 00182 } 00183 rutz::time stop = rutz::time::wall_clock_now(); 00184 const double secs = (stop-start).sec(); 00185 LINFO("%d frames in %.02f sec (~%.02f fps)", frame, secs, frame/secs); 00186 00187 // destroy the overlay. Somehow, mixing overlay displays and 00188 // normal displays does not work. With a single overlay created 00189 // before this loop and never destroyed, the first movie plays 00190 // ok but the other ones don't show up: 00191 d->destroyYUVoverlay(); 00192 d->clearScreen(); // sometimes 2 clearScreen() are necessary 00193 00194 // stop the eye tracker: 00195 usleep(50000); 00196 et->track(false); 00197 00198 // let's do a quickie eye tracker recalibration: 00199 et->recalibrate(d,13); 00200 } 00201 00202 d->clearScreen(); 00203 d->displayText("Experiment complete. Thank you!"); 00204 d->waitForKey(true); 00205 00206 // stop all our ModelComponents 00207 manager.stop(); 00208 00209 // all done! 00210 return 0; 00211 } 00212 00213 // ###################################################################### 00214 extern "C" int main(const int argc, char** argv) 00215 { 00216 // simple wrapper around submain() to catch exceptions (because we 00217 // want to allow PsychoDisplay to shut down cleanly; otherwise if we 00218 // abort while SDL is in fullscreen mode, the X server won't return 00219 // to its original resolution) 00220 try 00221 { 00222 return submain(argc, argv); 00223 } 00224 catch (...) 00225 { 00226 REPORT_CURRENT_EXCEPTION; 00227 } 00228 00229 return 1; 00230 } 00231 00232 // ###################################################################### 00233 /* So things look consistent in everyone's emacs... */ 00234 /* Local Variables: */ 00235 /* indent-tabs-mode: nil */ 00236 /* End: */