psycho-constellation.C File Reference

#include "Component/ModelManager.H"
#include "Image/Image.H"
#include "Psycho/PsychoDisplay.H"
#include "Psycho/EyeTrackerConfigurator.H"
#include "Psycho/EyeTracker.H"
#include "Psycho/PsychoOpts.H"
#include "Component/EventLog.H"
#include "Component/ComponentOpts.H"
#include "Raster/Raster.H"
#include "Util/MathFunctions.H"
#include "Util/Types.H"
#include <iostream>
#include <fstream>
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include <stdio.h>
#include <stdlib.h>
#include <map>
#include <time.h>
#include "AppPsycho/psycho-skin-mapgenerator.h"
#include <sstream>
#include "basic-graphics.H"
Include dependency graph for psycho-constellation.C:

Go to the source code of this file.

Functions

nub::soft_ref< PsychoDisplayd (new PsychoDisplay(manager))
int emergencyExit ()
uint getStaticResponse ()
uint getDynamicResponse (int c=-1)
template<class T >
string stringify (T &i)
int readTop (ifstream &inFile)
void showStaticTarget (Matrix &pattern, SDL_Surface *classSkin)
void showDynamicTarget (Matrix &pattern, SDL_Surface *classSkin)
uint showDynamicSlide (Matrix &theMap, map< string, SDL_Surface * > &cmap)
void showStaticSlide (Matrix &theMap, map< string, SDL_Surface * > &cmap)
void doStaticTraining (map< string, SDL_Surface * > &cmap, vector< string > &messages)
void doDynamicTraining (map< string, SDL_Surface * > &cmap, vector< string > &messages)
int readBlock (ifstream &inFile)
int main (int argc, char *argv[])

Variables

ModelManager manager ("Psycho Parallel Search")
bool programQuit = false
map< string, Uint32 > colorMap
int targetExposure
int emptyTime
int vx
int vy

Detailed Description

Psychophysics main application for constellation concept learning experiment

Definition in file psycho-constellation.C.

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