SubmarineAgent.H

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00001 /*!@file SeaBee/SubmarineAgent.H
00002  base class for agents running in submarine. contains submarine specific
00003  functionality                                                          */
00004 // //////////////////////////////////////////////////////////////////// //
00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00006 // University of Southern California (USC) and the iLab at USC.         //
00007 // See http://iLab.usc.edu for information about this project.          //
00008 // //////////////////////////////////////////////////////////////////// //
00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00011 // in Visual Environments, and Applications'' by Christof Koch and      //
00012 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00013 // pending; application number 09/912,225 filed July 23, 2001; see      //
00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00015 // //////////////////////////////////////////////////////////////////// //
00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00017 //                                                                      //
00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00019 // redistribute it and/or modify it under the terms of the GNU General  //
00020 // Public License as published by the Free Software Foundation; either  //
00021 // version 2 of the License, or (at your option) any later version.     //
00022 //                                                                      //
00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00026 // PURPOSE.  See the GNU General Public License for more details.       //
00027 //                                                                      //
00028 // You should have received a copy of the GNU General Public License    //
00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00031 // Boston, MA 02111-1307 USA.                                           //
00032 // //////////////////////////////////////////////////////////////////// //
00033 //
00034 // Primary maintainer for this file: Michael Montalbo <montalbo@usc.edu>
00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/SeaBee/SubmarineAgent.H $
00036 // $Id: SubmarineAgent.H 10794 2009-02-08 06:21:09Z itti $
00037 //
00038 //////////////////////////////////////////////////////////////////////////
00039 
00040 #ifndef __SUBMARINE_AGENT_H__
00041 #define __SUBMARINE_AGENT_H__
00042 
00043 #include "Component/ModelManager.H"
00044 #include "Component/ModelComponent.H"
00045 #include "Component/ModelOptionDef.H"
00046 #include "Component/ModelParam.H"
00047 #include "Component/OptionManager.H"
00048 
00049 #include "Raster/Raster.H"
00050 #include "rutz/shared_ptr.h"
00051 
00052 #include "Globals.H"
00053 #include "Agent.H"
00054 #include "Mission.H"
00055 #include "AgentManager.H"
00056 
00057 #include <string>
00058 
00059 class Mission;
00060 class AgentManager;
00061 
00062 class SubmarineAgent : public Agent
00063 {
00064 
00065 public:
00066 
00067   // ######################################################################
00068   /*! @name Constructors and Destructors */
00069   //@{
00070 
00071   SubmarineAgent(rutz::shared_ptr<AgentManager> ama,
00072                  const std::string& name = "SubmarineAgent");
00073   virtual ~SubmarineAgent();
00074 
00075   //@}
00076 
00077   // ######################################################################
00078   //! @name Access functions
00079   //@{
00080 
00081   //@}
00082 
00083   // ######################################################################
00084   /*! @name member functions */
00085   //@{
00086 
00087   //Messages
00088   void msgUpdateMission(Mission theMission);
00089 
00090   //@}
00091 
00092 
00093 protected:
00094 
00095   void updateMission(Mission theMission);
00096 
00097   //!
00098   pthread_mutex_t itsCurrentMissionLock;
00099 
00100   //! the submarine agent's current mission
00101   rutz::shared_ptr<Mission> itsCurrentMission;
00102 
00103   rutz::shared_ptr<AgentManager> itsAgentManager;
00104 
00105 };
00106 
00107 // ######################################################################
00108 /* So things look consistent in everyone's emacs... */
00109 /* Local Variables: */
00110 /* indent-tabs-mode: nil */
00111 /* End: */
00112 
00113 #endif
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