00001 /*!@file MBARI/BitObjectDrawModes.H definition of the different modes of 00002 drawing a BitObject into a frame */ 00003 00004 // //////////////////////////////////////////////////////////////////// // 00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2003 // 00006 // by the University of Southern California (USC) and the iLab at USC. // 00007 // See http://iLab.usc.edu for information about this project. // 00008 // //////////////////////////////////////////////////////////////////// // 00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00011 // in Visual Environments, and Applications'' by Christof Koch and // 00012 // Laurent Itti, California Institute of Technology, 2001 (patent // 00013 // pending; application number 09/912,225 filed July 23, 2001; see // 00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00015 // //////////////////////////////////////////////////////////////////// // 00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00017 // // 00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00019 // redistribute it and/or modify it under the terms of the GNU General // 00020 // Public License as published by the Free Software Foundation; either // 00021 // version 2 of the License, or (at your option) any later version. // 00022 // // 00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00026 // PURPOSE. See the GNU General Public License for more details. // 00027 // // 00028 // You should have received a copy of the GNU General Public License // 00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00031 // Boston, MA 02111-1307 USA. // 00032 // //////////////////////////////////////////////////////////////////// // 00033 // 00034 // Primary maintainer for this file: Dirk Walther <walther@caltech.edu> 00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/MBARI/BitObjectDrawModes.H $ 00036 // $Id: BitObjectDrawModes.H 8827 2007-10-12 17:45:29Z rjpeters $ 00037 // 00038 00039 #ifndef BITOBJECTDRAWMODES_H_DEFINED 00040 #define BITOBJECTDRAWMODES_H_DEFINED 00041 00042 #include <string> 00043 00044 //! Possible BitObject draw modes 00045 enum BitObjectDrawMode { 00046 BODMnone = 0, //! don't draw the BitObject 00047 BODMshape = 1, //! draw the shape of the BitObject 00048 BODMoutline = 2, //! draw the outline of the BitObject 00049 BODMbbox = 3 //! draw the bounding box of the BitObject 00050 // if you add a new mode here, also update the names in the function below! 00051 }; 00052 00053 //! number of known BitObject draw modes: 00054 #define NBBITOBJECTDRAWMODES 4 00055 00056 //! Returns name of given BitObject draw mode 00057 inline const char* bitObjectDrawModeName(const BitObjectDrawMode p) 00058 { 00059 static const char n[NBBITOBJECTDRAWMODES][15] = { 00060 "None", "Shape", "Outline", "BoundingBox" }; 00061 return n[int(p)]; 00062 } 00063 00064 00065 //! BitObjectDrawMode overload 00066 /*! Format is "name" as defined in BitObjectDrawModes.H */ 00067 std::string convertToString(const BitObjectDrawMode val); 00068 //! BitObjectDrawMode overload 00069 /*! Format is "name" as defined in BitObjectDrawModes.H */ 00070 void convertFromString(const std::string& str, BitObjectDrawMode& val); 00071 00072 #endif 00073 00074 // ###################################################################### 00075 /* So things look consistent in everyone's emacs... */ 00076 /* Local Variables: */ 00077 /* indent-tabs-mode: nil */ 00078 /* End: */