SaccadeControllerConfigurator.H

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00001 /*!@file Neuro/SaccadeControllerConfigurator.H Pick a saccade controller */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Neuro/SaccadeControllerConfigurator.H $
00035 // $Id: SaccadeControllerConfigurator.H 8160 2007-03-21 21:34:16Z rjpeters $
00036 //
00037 
00038 #ifndef NEURO_SACCADECONTROLLERCONFIGURATOR_H_DEFINED
00039 #define NEURO_SACCADECONTROLLERCONFIGURATOR_H_DEFINED
00040 
00041 #include "Component/ModelComponent.H"
00042 #include "Component/ModelParam.H"
00043 class SaccadeController;
00044 
00045 // ######################################################################
00046 //! SaccadeController configurator for eye
00047 /*! This will export the --esc-type=XX command-line option and will
00048   instantiate a SaccadeController of the desired type as the option
00049   gets assigned a value. As this happens, new options may become
00050   available in the command-line. To see them, use --help AFTER you
00051   have chosen the name of the controller to use. The current
00052   eye SaccadeController may be retrieved using getSC(). */
00053 class SaccadeControllerEyeConfigurator : public ModelComponent
00054 {
00055 public:
00056   //! Constructor
00057   SaccadeControllerEyeConfigurator(OptionManager& mgr,
00058                                    const std::string& descrName =
00059                                    "Saccade Controller Eye Configurator",
00060                                    const std::string& tagName =
00061                                    "SaccadeControllerEyeConfigurator");
00062 
00063   //! destructor
00064   virtual ~SaccadeControllerEyeConfigurator();
00065 
00066   //! Get the chosen SaccadeController
00067   /*! You should call this during start() of the ModelComponent that
00068     needs the SaccadeController. CAUTION: this may be a
00069     rutz::shared_ptr(NULL) if no controller has been chosen. */
00070   nub::ref<SaccadeController> getSC() const;
00071 
00072   //! Intercept people changing our itsSacCtrlName ModelParam
00073   /*! See ModelComponent.H; as parsing the command-line or reading a
00074     config file sets our name, we'll also here instantiate a
00075     controller of the proper type (and export its options) */
00076   virtual void paramChanged(ModelParamBase* const param,
00077                             const bool valueChanged,
00078                             ParamClient::ChangeStatus* status);
00079 
00080 protected:
00081   OModelParam<std::string> itsSacCtrlType; //!< Type of the controller
00082 
00083 private:
00084   nub::ref<SaccadeController> itsSC; // the controller
00085 };
00086 
00087 // ######################################################################
00088 //! SaccadeController configurator for head
00089 /*! This will export the --hsc-type=XX command-line option and will
00090   instantiate a SaccadeController of the desired type as the option
00091   gets assigned a value. As this happens, new options may become
00092   available in the command-line. To see them, use --help AFTER you
00093   have chosen the name of the controller to use. The current
00094   head SaccadeController may be retrieved using getSC(). */
00095 class SaccadeControllerHeadConfigurator : public ModelComponent
00096 {
00097 public:
00098   //! Constructor
00099   SaccadeControllerHeadConfigurator(OptionManager& mgr,
00100                                     const std::string& descrName =
00101                                     "Saccade Controller Head Configurator",
00102                                     const std::string& tagName =
00103                                     "SaccadeControllerHeadConfigurator");
00104 
00105   //! destructor
00106   virtual ~SaccadeControllerHeadConfigurator();
00107 
00108   //! Get the chosen SaccadeController
00109   /*! You should call this during start() of the ModelComponent that
00110     needs the SaccadeController. CAUTION: this may be a
00111     rutz::shared_ptr(NULL) if no controller has been chosen. */
00112   nub::ref<SaccadeController> getSC() const;
00113 
00114   //! Intercept people changing our itsSacCtrlName ModelParam
00115   /*! See ModelComponent.H; as parsing the command-line or reading a
00116     config file sets our name, we'll also here instantiate a
00117     controller of the proper type (and export its options) */
00118   virtual void paramChanged(ModelParamBase* const param,
00119                             const bool valueChanged,
00120                             ParamClient::ChangeStatus* status);
00121 
00122 protected:
00123   OModelParam<std::string> itsSacCtrlType; //!< Type of the controller
00124 
00125 private:
00126   nub::ref<SaccadeController> itsSC; // the controller
00127 };
00128 
00129 
00130 
00131 // ######################################################################
00132 /* So things look consistent in everyone's emacs... */
00133 /* Local Variables: */
00134 /* mode: c++ */
00135 /* indent-tabs-mode: nil */
00136 /* End: */
00137 
00138 #endif // NEURO_SACCADECONTROLLERCONFIGURATOR_H_DEFINED
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